أفضل لعبة استراتيجية التداول.
أفضل لعبة استراتيجية التداول.
أفضل لعبة استراتيجية التداول.
أفضل 11 ألعاب استراتيجية على جهاز الكمبيوتر - يوتيوب.
تلعب أفضل ألعاب استراتيجية على الانترنت في موسبريكر مجانا. ألعاب جديدة تضاف كل يوم.
أفضل ألعاب استراتيجية الروبوت.
28.11.2017 & # 0183؛ & # 32؛ كما كابتن ستار للتجارة في هذه الاستراتيجية آر بي جي سوف: شكرا للعب ستار التجار آر بي جي! بدوره على أساس لعبة استراتيجية مع عناصر من آر بي جي،
ستار التجار رج - تطبيقات الروبوت على غوغل بلاي.
06.04.2018 & # 0183؛ & # 32؛ استكشاف أعلى وأفضل ألعاب استراتيجية الكمبيوتر في كل العصور! لدينا أعلى قائمة ألعاب الفيديو سوف تساعدك في اختيار لعبة مثالية بالنسبة لك.
13 أفضل ألعاب استراتيجية الفضاء للكمبيوتر في عام 2017 - غامرز تقرر.
09.10.2018 & # 0183؛ & # 32؛ سينتيك الفوركس لعبة هو أفضل محاكاة النقد الاجنبى لالروبوت. إذا كنت ترغب في اختبار المهارات الخاصة بك تداول العملات الأجنبية، وهذا التطبيق هو لك! التجارة مثل على حساب حقيقي.
أعلى ألعاب استراتيجية مجانية للكمبيوتر | الاتجاهات الرقمية.
أنه يحتوي على اللعب الذي يشبه اللعب مجتمعة من ثلاثة أفضل ألعاب استراتيجية في الوقت الحقيقي أوفوورلد شركة تجارية هي واحدة من أفضل // تيشيكيداي.
أوثنتيكفكس - أفضل استراتيجيات وأدوات الفوركس.
ويكرس هذا الموقع لالروبوت استراتيجية ألعاب عاشق، وهنا سوف تحصل على قائمة من أعلى الألعاب استراتيجية التداول لالروبوت.
ألعاب استراتيجية - الإدمان الألعاب.
Оцените эффективность рекомендаций на демо-счете без малейшего риска!
أفضل 20 ألعاب استراتيجية أكبر - ليستفيرز.
واحدة من أفضل الطرق لتحسين استراتيجية التداول الخاص بك هو تحليل استراتيجية خطوط الاتجاه. 5 استراتيجيات تداول الخيارات الثنائية للألعاب أونكيدد جرا.
أفضل ألعاب استراتيجية | مراجعات موثوقة.
30.05.2018 & # 0183؛ & # 32؛ تريد أن تلعب لعبة استراتيجية، ولكن محفظتك تبدو رقيقة قليلا؟ لا تقلق، لأن بعض من أفضل الألعاب الاستراتيجية على جهاز الكمبيوتر اليوم يمكن أن تقوم مجانا.
ما هو أفضل نوع من استراتيجيات التداول اليوم ل.
العثور على أفضل وسيط لتداول الخاص بك أو كيفية البقاء على قيد الحياة لعبة التداول. حسب النظام وأيضا لديه مهارات البرمجة لوضع الاستراتيجية في.
أعلى 5 استراتيجيات التداول الشعبية - ترادينغماركيتس.
هذه القائمة العشرة الأوائل من ألعاب استراتيجية الفضاء يحتوي على أفضل 10 ألعاب استراتيجية الفضاء للكمبيوتر. ولكن "الإمبراطورية في الحرب" هو أفضل لعبة حرب النجوم الاستراتيجية.
أفضل 25 ألعاب الكمبيوتر في كل العصور: # 1-5 - إغن.
مجانا للعب، استراتيجية، لعبة متنها، عارضة. $ 14.99. رياح، بسبب، تريد. استراتيجية، محاكاة، تجارة، البحرية. $ 9.99. المنزل المتنقل. مغامرة، استراتيجية، إيندي، محاكاة. $ 2.99.
الكمال عشرة: على الانترنت ألعاب بطاقة تحصيل التي سوف الاستفادة.
ألعاب استراتيجية & أمب؛ رج ألعاب من أديكتينغغاميس! الدبابات. بلونس برج الدفاع 2. عمر الحرب. في كل وقت أعظم ألعاب استراتيجية مجانية على الانترنت هي هنا!
الفئة: ألعاب محاكاة التجارة - ويكيبيديا.
يمكنك أن توصي جيدة لعبة استراتيجية التداول؟ عام غير رج. رغواتش منتديات أفضل التداول واستراتيجية لعبة قتالية في وقت طويل. أي من ألعاب أنو.
ما هي أفضل استراتيجية تداول الأسهم سوينغ؟ | الاستثمار.
تبحث عن أفضل ألعاب الفيديو استراتيجية في الوقت الحقيقي لجهاز الكمبيوتر؟ تحقق من قائمة طويلة من أعلى عناوين رتس للكمبيوتر ومكان شرائها هنا.
سينتيك الفوركس لعبة - تطبيقات الروبوت على غوغل بلاي.
أفضل ألعاب التداول عبر الإنترنت مجانا (تسغس) لتحميل في جهاز الكمبيوتر الخاص بك مجانا! هذه هي أفضل ألعاب بطاقة تحصيلها على الانترنت (كسغ) التي يجب أن تلعب!
أفضل ممورس الحرة والاستراتيجية ممو قائمة الألعاب 2017.
إذا كنت تبحث عن أفضل استراتيجية تداول العملات الأجنبية، فإن بحثك قد انتهى. رؤية أفضل لقد وجدت في أكثر من 10 عاما من التداول، تريالينغ والبحث. ...
أفضل إستراتيجية مجانية قائمة ألعاب متصفح 2017 - موبومب.
10.03.2018 & # 0183؛ & # 32؛ ألعاب استراتيجية (بيسي، PS4، الخ) تستحق اللعب في عام 2018. من الوقت الحقيقي لتحويل بدورها لدينا كنت تغطيتها. ماذا تلعب؟ دعونا نتحدث في.
أعلى 10 أفضل ألعاب بطاقة التداول - غاميرانكس.
10.11.2017 & # 0183؛ & # 32؛ أفضل استراتيجية و رتس الألعاب: في الوقت الحقيقي استراتيجية النوع يمكن أن تكون صعبة جدا واحدة للتخوض في، ولكن بمجرد أن تغرق أسنانها في، عليك أن تكون قريبا.
استراتيجيات التداول - ماركيتواتش.
19.05.2017 & # 0183؛ & # 32؛ العثور على أفضل ألعاب استراتيجية على جيم سبوت، بما في ذلك أصداء النار شعار: ظلال فالنتيا والحرب الإجمالية: وارهامر الثاني!
أفضل لعبة استراتيجية التداول.
أفضل لعبة استراتيجية التداول.
أفضل لعبة استراتيجية التداول.
أفضل 11 ألعاب استراتيجية على جهاز الكمبيوتر - يوتيوب.
تلعب أفضل ألعاب استراتيجية على الانترنت في موسبريكر مجانا. ألعاب جديدة تضاف كل يوم.
أفضل ألعاب استراتيجية الروبوت.
28.11.2017 & # 0183؛ & # 32؛ كما كابتن ستار للتجارة في هذه الاستراتيجية آر بي جي سوف: شكرا للعب ستار التجار آر بي جي! بدوره على أساس لعبة استراتيجية مع عناصر من آر بي جي،
ستار التجار رج - تطبيقات الروبوت على غوغل بلاي.
06.04.2018 & # 0183؛ & # 32؛ استكشاف أعلى وأفضل ألعاب استراتيجية الكمبيوتر في كل العصور! لدينا أعلى قائمة ألعاب الفيديو سوف تساعدك في اختيار لعبة مثالية بالنسبة لك.
13 أفضل ألعاب استراتيجية الفضاء للكمبيوتر في عام 2017 - غامرز تقرر.
09.10.2018 & # 0183؛ & # 32؛ سينتيك الفوركس لعبة هو أفضل محاكاة النقد الاجنبى لالروبوت. إذا كنت ترغب في اختبار المهارات الخاصة بك تداول العملات الأجنبية، وهذا التطبيق هو لك! التجارة مثل على حساب حقيقي.
أعلى ألعاب استراتيجية مجانية للكمبيوتر | الاتجاهات الرقمية.
أنه يحتوي على اللعب الذي يشبه اللعب مجتمعة من ثلاثة أفضل ألعاب استراتيجية في الوقت الحقيقي أوفوورلد شركة تجارية هي واحدة من أفضل // تيشيكيداي.
أوثنتيكفكس - أفضل استراتيجيات وأدوات الفوركس.
ويكرس هذا الموقع لالروبوت استراتيجية ألعاب عاشق، وهنا سوف تحصل على قائمة من أعلى الألعاب استراتيجية التداول لالروبوت.
ألعاب استراتيجية - الإدمان الألعاب.
Оцените эффективность рекомендаций на демо-счете без малейшего риска!
أفضل 20 ألعاب استراتيجية أكبر - ليستفيرز.
واحدة من أفضل الطرق لتحسين استراتيجية التداول الخاص بك هو تحليل استراتيجية خطوط الاتجاه. 5 استراتيجيات تداول الخيارات الثنائية للألعاب أونكيدد جرا.
أفضل ألعاب استراتيجية | مراجعات موثوقة.
30.05.2018 & # 0183؛ & # 32؛ تريد أن تلعب لعبة استراتيجية، ولكن محفظتك تبدو رقيقة قليلا؟ لا تقلق، لأن بعض من أفضل الألعاب الاستراتيجية على جهاز الكمبيوتر اليوم يمكن أن تقوم مجانا.
ما هو أفضل نوع من استراتيجيات التداول اليوم ل.
العثور على أفضل وسيط لتداول الخاص بك أو كيفية البقاء على قيد الحياة لعبة التداول. حسب النظام وأيضا لديه مهارات البرمجة لوضع الاستراتيجية في.
أعلى 5 استراتيجيات التداول الشعبية - ترادينغماركيتس.
هذه القائمة العشرة الأوائل من ألعاب استراتيجية الفضاء يحتوي على أعلى 10 ألعاب استراتيجية الفضاء للكمبيوتر. ولكن "الإمبراطورية في الحرب" هو أفضل لعبة حرب النجوم الاستراتيجية.
أفضل 25 ألعاب الكمبيوتر في كل العصور: # 1-5 - إغن.
مجانا للعب، استراتيجية، لعبة متنها، عارضة. $ 14.99. رياح، بسبب، تريد. استراتيجية، محاكاة، تجارة، البحرية. $ 9.99. المنزل المتنقل. مغامرة، استراتيجية، إيندي، محاكاة. $ 2.99.
الكمال عشرة: على الانترنت ألعاب بطاقة تحصيل التي سوف الاستفادة.
ألعاب استراتيجية & أمب؛ رج ألعاب من أديكتينغغاميس! الدبابات. بلونس برج الدفاع 2. عمر الحرب. في كل وقت أعظم ألعاب استراتيجية مجانية على الانترنت هي هنا!
الفئة: ألعاب محاكاة التجارة - ويكيبيديا.
يمكنك أن توصي جيدة لعبة استراتيجية التداول؟ عام غير رج. رغواتش منتديات أفضل التداول واستراتيجية لعبة قتالية في وقت طويل. أي من ألعاب أنو.
ما هي أفضل استراتيجية تداول الأسهم سوينغ؟ | الاستثمار.
تبحث عن أفضل ألعاب الفيديو استراتيجية في الوقت الحقيقي لجهاز الكمبيوتر؟ تحقق من قائمة طويلة من أعلى عناوين رتس للكمبيوتر ومكان شرائها هنا.
سينتيك الفوركس لعبة - تطبيقات الروبوت على غوغل بلاي.
أفضل ألعاب التداول عبر الإنترنت مجانا (تسغس) لتحميل في جهاز الكمبيوتر الخاص بك مجانا! هذه هي أفضل ألعاب بطاقة تحصيلها على الانترنت (كسغ) التي يجب أن تلعب!
أفضل ممورس الحرة والاستراتيجية ممو قائمة الألعاب 2017.
إذا كنت تبحث عن أفضل استراتيجية تداول العملات الأجنبية، فإن بحثك قد انتهى. رؤية أفضل لقد وجدت في أكثر من 10 عاما من التداول، تريالينغ والبحث. ...
أفضل إستراتيجية مجانية قائمة ألعاب متصفح 2017 - موبومب.
10.03.2018 & # 0183؛ & # 32؛ ألعاب استراتيجية (بيسي، PS4، الخ) تستحق اللعب في عام 2018. من الوقت الحقيقي لتحويل بدورها لدينا كنت تغطيتها. ماذا تلعب؟ دعونا نتحدث في.
أعلى 10 أفضل ألعاب بطاقة التداول - غاميرانكس.
10.11.2017 & # 0183؛ & # 32؛ أفضل استراتيجية و رتس الألعاب: في الوقت الحقيقي استراتيجية النوع يمكن أن تكون صعبة جدا واحدة للتخوض في، ولكن بمجرد أن تغرق أسنانها في، عليك أن تكون قريبا.
استراتيجيات التداول - ماركيتواتش.
19.05.2017 & # 0183؛ & # 32؛ العثور على أفضل ألعاب استراتيجية على جيم سبوت، بما في ذلك أصداء النار شعار: ظلال فالنتيا والحرب الإجمالية: وارهامر الثاني!
أفضل ألعاب استراتيجية على جهاز الكمبيوتر.
ما هي أفضل لعبة استراتيجية الكمبيوتر؟ وقد اخترع هذا النوع لأول مرة في عام 1938 عندما نظر وينستون تشرشل في نافذة طائرة فوق فرنسا وفكر، "يا، هذا من شأنه أن يجعل لعبة فيديو باردة حقا، مهما كان".
ومنذ ذلك الحين، كان هناك حوالي مائة مليون لعبة استراتيجية مختلفة، محاكاة عن العديد من أنواع مختلفة من القتال كما نحن البشر لديهم أسباب للقتال بعضهم البعض. من السكتات الدماغية الشاملة الشاملة لسلسلة الحضارة إلى ريش المقدمة بشكل فردي من ألعاب توتال وار، وصور واقعية لا تشوبها شائبة من يوروبا ونيفرزاليس، لا ننسى التكنولوجيا الخيال بعيدة المدى من ستار كرافت - هذا النوع هو متنوعة كما أنها تأتي.
الهيمنة على العالم تبدأ مع معرفة أحدث عن ألعاب الكمبيوتر، وحيث أفضل لاتخاذ الخطوة الأولى من يغامسن الصفحة الرئيسية؟
ولكن التي هي أعلى الألعاب الاستراتيجية المطلقة على جهاز الكمبيوتر؟ ما هي أفضل ألعاب استراتيجية على البخار؟ حسنا، مجرد سحب مربع اختيار على أجسادنا وانقر بزر الماوس الأيمن في الأفق، ونحن سوف تكون جميعا في طريقنا إلى معرفة.
مجموع الحرب: حب جديد 2.
مع توتال وار: حب جديد، سلسلة استراتيجية مبدع انخفض اصبع القدم التجريبية في الخيال. متعة فرح من التنين والسحر (ناهيك عن رخصة شعبية) قدمت للنداء الشامل وتسجيل المبيعات، ولكن الجمعية الإبداعية لم ننسى كيفية جعل لعبة استراتيجية جيدة. تم توجيه طابع فصائل حب جديد في إشراك الميكانيكا حملة التي اختلفت للمرة الأولى، وتشجيع ريبلايابيليتي، وقوائم وحدة التي مكنت أفضل خواتم سيد محاربة معركة من أي لعبة أخرى هناك.
كل ذلك هو أكثر صحيح في تتمة ويرى كا تذهب حتى أكبر، مما يجعلها واحدة من أفضل ألعاب استراتيجية في السنوات الأخيرة. مرة أخرى على الرغم من هذا الطموح هو خفف مع الحرفية: شرط النصر الجديد دوامة قد يبدو وكأنه تساهل خيالي، لكنه يخدم اللعبة من خلال الحفاظ على الضغط يصل الحق إلى النهاية، عندما كنت في السابق أن المبحرة إلى الفوز السهل. الفصائل هي أكثر تميزا من أي وقت مضى، ولكن الفانيليا النكهة العليا الجان هي وجود الحس السليم وسط كل بومباست. لذلك لا ينخدع التنين ودينوس - وهذا هو أفضل كانت الحرب الإجمالية من قبل المقاييس القديمة والتحليلية، فضلا عن تلك متعة جديدة مبهرج.
الحضارة السادسة.
إذا كان سيف الخامس هو الأكثر تبسيطا لسلسلة من أي وقت مضى، سيف السادس هو الأكثر احتفالا - التكرار الذكرى ال 25 الذي يلقي العقم من الإدخالات السابقة لصالح الموسيقى التحريك والشجاعة نظرة (كارتونيش) جديدة. ويجد فيراكسيس تذكر أن قوة لعبة 4X تكمن في جوها كما نظمها.
انها شهادة على انتباه سيد ماير واستوديوه، ومع ذلك، أنها لم تهمل تلك النظم إما. الحضارة السادسة قد استخرجت العديد من أفضل الإضافات من سابقتها في التوازن المجتمعي التصحيح، في حين دفع فصاعدا وما فوق مع بعض الأفكار الجديدة الشاذة - بناة تنتهي بعد ثلاثة المنعطفات، على سبيل المثال، والمدن التي تنتشر عبر العديد من البلاط.
أليس هذا هو ما سيف كل شيء؟ دفع فصاعدا وما فوق، والوصول إلى النجوم؟ فيراكسيس ستواصل بالتأكيد أن تفعل ذلك تماما، وبناء على هذه الأسس القوية مع بقع التوازن والتوسعات. واللاعبين سوف تفعل الشيء نفسه لأنها تصور تعديل اللعبة سيف الرابع تعديل. ولكن حتى اللعبة الموجودة الآن هو سيف الكلاسيكية. انها ليست فقط تجربة تمهيدية ملونة رائعة، ولكن أيضا تطور مثير للاهتمام على بعض من سلسلة "الميكانيكا الأكثر عمقا الجذور التي سوف تبقي المحاربين القدامى يعود لمرة واحدة أكثر.
شركة أوفوورلد للتجارة.
شركة أوفوورلد للتجارة (أوتك) هو الحق في الطرف الآخر من الطيف استراتيجية من الحضارة الرابع، على الرغم من أن تم تصميم كل من سورين جونسون. في حين يمتد سيف التاريخ وبعض من مستقبل الإنسانية، وتعميق التقدم للبشرية، أوتك هو كل شيء عن جعل ثروة من خلال استغلال جارتنا الحمراء الصغيرة، المريخ.
انها رتس دون إدارة الجزئي، والتي لا يتحقق النصر من خلال رمي الدبابات على الأعداء أو هدم قواعدها. بدلا من ذلك، الأسلحة الخاصة بك هي الموارد والنقدية، والتي سوف تستخدم للتلاعب في السوق ليس فقط لمجرد الحصول على الأغنياء، ولكن المسمار تماما على منافسيك. هذا إذا كنت لم تقم بتحالف مؤقت مع أحد منافسيه، بالطبع - على الرغم من أنك قد ينتهي الأمر بإغلاق الصفقات بيد واحدة أثناء عقد خنجر في الآخر.
قد لا تتوقع لعبة استراتيجية اقتصادية أن تكون عدوانية جدا، ولكن أوتك يشجعك على أن تكون مجرد عدائية كما وارمونجر. عندما كنت تتطلع القوائم وتخطيط ما لبناء المقبل، ما لبيع، إذا حان الوقت لبدء الاستيلاء العدائي لشركة أخرى، انها بسهولة مثيرة كما عندما كنت ترسل المشاة عبر حقول المدفعية-بومد أو إطلاق التسلل والهجمات الجوية ضد معقل العدو في شركة الأبطال أو ستار كرافت الثاني.
وتذكر بابا اليتو؟ ربما أكبر قطعة من الموسيقى تتألف لفيديغام؟ حسنا الملحن، كريستوفر تين، خلق الصوت ل أوتك. ونعم، انها جيدة حقا.
ستيلاريس، 4X الهجين استراتيجية بارادوس في، يجعل الفضاء من المستغرب مرة أخرى بفضل سلاسل الحدث التي هي، في البداية، مذكر الصليبية الملوك الثاني، ولكن في نهاية المطاف يذهب أبعد من ذلك بكثير. توقع الانتفاضات الطافرة، والتمرد الروبوتية، واكتشاف النصوص الغريبة التي تجعل المواطنين الخاص بك السؤال مكانها في المجرة.
انها ليست مجرد لعبة 4X. انها لعبة لعب الأدوار المجرة و سيم الإمبراطورية، مما يتيح مجموعة واسعة من الخيارات على اللاعبين، مما يسمح لهم لخلق فريدة من نوعها، غريب الأطوار الفضاء-- فارينغ الأنواع. يمكنك أن تلعب كمجتمع أصولي مبني على ظهور العبيد، أو السحالي مفرط الذكاء التي تعتمد على الروبوتات سواء كانوا يقاتلون أو الزراعة. مخلوق الأنواع قوية والعديد من القرارات ذات مغزى يعني أنه يمكنك إنشاء تقريبا أي الأجانب يمكنك أن تتخيل.
وتدعم كل ذلك هو تركيز اللعبة على الاستكشاف. في حين أن معظم الألعاب 4X الفضاء عصا مع طريقة واحدة من السفر بين النجوم، ستيلاريس يمنحك ثلاثة للاختيار من بينها، ولكل منها نقاط القوة الخاصة بهم والعدادات. في لعبة واحدة، قد تكون المجرة شبكة من هيبرلانس، ولكن في المرة القادمة، قد تجد نفسك بناء محطات الثقب وامض عبر المجرة.
ستيلاريس متعددة لا ينبغي إغفال إما، وتحويل البشر لائق في الطغاة الغريبة ماكيافليان في قطرة قبعة.
رماد التفرد.
رماد التفرد ترتدي قائدها الأعلى (ينظر في مكان آخر في هذه القائمة) و مجموع الفناء المؤثرات على كمها. لأنه يأتي الكامل مع عرض الكاميرا التي يمكن تكبير كل وسيلة للخروج - إلى النقطة حيث كنت يأمر الآلات الصغيرة حول الشبكة - قبل أن تقفز على طول الطريق في، بحيث كنت قريبة جدا من العمل يمكنك أن تشعر تقريبا طحن التروس الطائرة الهاوية. واجهة المستخدم يفتقد التكبير الاستراتيجي، ولكن ضرب الفضاء إحضار نظرة عامة على الخريطة الاستراتيجية، والتي لا نفس الوظيفة ولا تأخذ الكثير من التعود على.
كما تدير آشيس اقتصاد تدفق مألوف للقائد الأعلى، حيث تقوم ببناء مستخلصين للحصول على موارد من الأرض. لكنه يشد من نظام الطبقة المتصاعدة في اللعبة، بدلا من ذلك في بعض الأحيان صدى شركة الأبطال في الطريقة التي يتطلب منك مطاردة باستمرار نقاط الموارد. المعادن والإشعاعات هي الموارد الأولية للعبة، والمناطق سوف عادة منزل واحد أو آخر، في حين أن تورينيوم وكوانتا تشكل بقية - السابق تستخدم لتعزيز الذكاء وتحقيق الكتلة الحرجة، وهذا الأخير يحتاج إلى تعزيز وحدة الانتاج - وبالتالي الكثير من استراتيجية الخاص يتوقف على قدرتك على إدارة جميع الموارد في وقت واحد.
الجيوش على نطاق واسع، وبطبيعة الحال، وجعل لمعارك واسعة النطاق، والذي هو الرماد من التفرد يضيء. توفر وحدات الهواء الرادار والتغطية البصرية، ويمكن أن تفجير الأهداف. في حين أن الوحدات الأرضية تتكون من أي شيء من الفرقاطات الصغيرة، حوالي 50M في الطول، إلى مدغشقر طويلة، كيلومتر طويلة. هذه هي أفضل شكل من أشكال الجريمة الخاصة بك، بالإضافة إلى حجمها، فإنها تستخدم ميزة المخضرم الذي يتيح لهم اكتساب الخبرة مع كل معركة تمر. وأفضل للجميع، فإنها يمكن تجميعها معا في وحدات ميتا، والعمل بذكاء والتحرك واحدة.
زكوم 2 هي واحدة من كل عظماء الوقت من هذا النوع التكتيكات. سابقا. فإنه يأخذ أفضل بت من سلسلة حتى الآن - النضال الوحشي، مجموعة من الأبطال من الأبطال، الأجانب الملتوية، معارك تكتيكية ضيقة - ويلقي تحسين بعد تحسين على القمة.
مرة أخرى، كنت ترسل ما يصل الى ستة جنود في الخرق، ولكن هذه المرة كمجموعة من الناجين الذين يكافحون القتال ضد نظام غريب المستبد. انها كل التكتيكات حرب العصابات، والبعثات السرية، والمنشق. تحتاج إلى تعلم لجعل التضحيات، وترك الرجال والنساء وراء ذلك يمكنك حفظ بقية، وتحتاج إلى تعلم لابتلاع الفقدان والفشل.
المعارك هي صعبة ومتنوعة، والكامل للخصوم المروعة مع قدرات صعبة ومثيرة للدهشة، ولكن أكبر التغييرات وجدت في الطبقة الاستراتيجية. عليك السفر في جميع أنحاء العالم، وإنشاء خلايا، وتسلل المواقع السوداء، والبحث عن المزيد من الموارد حتى تتمكن من حقل أسلحة وأدوات أكثر قوة - انها مقنعة، بدلا من فكرة لاحقة.
و زكوم 2 تعديل كبيرة بالفعل. يمكنك تحميل بندقية كورجي. بندقية كورجي.
هل تريد المزيد؟ وهنا استعراض زكوم 2 لدينا.
الحرب الإجمالية: شوغون 2.
وتعد الرحلة الثانية للحرب الكاملة إلى اليابان، وهي تتمة لأول حرب توتال وار، أعظم لعبة في هذه السلسلة. نعم، أفضل من روما الأصلي الحبيب أو طموحة وجميلة جدا أتيلا. انها أكثر عمقا وتقليص الظهر الحرب الشاملة، على النقيض من سابقتها الضخمة، معيبة جدا، الإمبراطورية.
وكان من الواضح أن الدروس المستفادة من نابليون أكثر تركيزا: الحرب الشاملة. خريطة شوغون الثاني متنوعة ومليئة بالمشاكل التكتيكية المثيرة للاهتمام بسبب انتشار الجبال، ولكنها أيضا صغيرة، من خلال معايير الحرب الشاملة، وأكثر قابلية للإدارة. هذا هو جدا، جيد جدا، لأنه يعني شيء مهم واحد: المزيد من المعارك!
مجموع الحرب: شوغون الثاني هو بلا شك أجمل لعبة في سلسلة للتمهيد. قد يكون أشقائها الأحدث الأصغر سنا وأكثر حزما، ولكن شوغون حصلت على نمط يمكن أن يحلم فقط، حيث تتخلل المعارك مع أزهار الكرز العائمة والمحاربين الفردية دوق بها في المبارزات متوترة.
هناك الكثير أن يوصي وراء لعبة قاعدة، أيضا. تحقق لدينا أدلة لأفضل تعديل شوغون الثاني، شوغون إي دلك، و شوغون إي خلق المستخدم الخرائط. سقوط ممتاز للتوسع الساموراي أمر لا بد منه أيضا، لا سيما إذا كنت تريد أن ترى الحرب البارود القيام به الحق، أو على الأقل أفضل مما كانت عليه في الإمبراطورية.
هومورلد: صحارى خاراك.
مع هومورلد: صحاري من خاراك، وقد فعلت الشحرور التفاعلية على ما يبدو مستحيلا: تبديل الحروب الفضاء أنيقة الحد الأدنى من الألعاب هومورلد الأصلي إلى كوكب واحد. بطريقة أو بأخرى أنه يعمل. حقا حسنا.
انها رحلة، عبر الصحراء لا تنتهي، في مهمة لإنقاذ الحضارة. ترتبط كل معركة إلى الماضي وكذلك تلك التي لم يتم تشغيلها. كل وحدة أن البقاء على قيد الحياة سوف يعيش لمحاربة يوم آخر في مهمة أخرى في حرب مستمرة من أجل البقاء.
خاراك نفسها، على الرغم من مجرد كونها واحدة من الصحراء العملاقة، هي ساحة معركة رائعة الكوكب الحجم. إضافة التضاريس والارتفاع يكرر المعارك ثلاثية الأبعاد من المباريات السابقة، مع الكثبان الرملية توفير الغطاء، والبقع الاختباء، وأرض مرتفعة من حيث يمكنك إطلاق العنان للهجمات المدمرة.
مثل أسلافها، ديسرتس من خاراك هو أيضا المباركة مع بعض من أفضل تصميم الفن يمكن أن نأمل أن تجد في رتس، يرافقه تصميم الصوت لا يصدق، والسرد مثيرة للاهتمام حقا.
المدن: سكايلينس.
ليس منذ سيمسيتي 4 كان هناك باني المدينة من مثل هذه النوعية الكبيرة. وكان الطلب الهائل اسم لنفسه من خلال سلسلة المدن في الحركة، التي محاكاة شبكات النقل في المدينة، ولكن سكايلين هو أكثر طموحا - لعبة إدارة المدينة كامل المواصفات، عالية للغاية مودابل. وما لعبة. ضخمة، في الحجم والنطاق، مفصلة ومنطقية، المدن: سكايلينس يدير تقريبا لجعل لنا ننسى 2018 سيمسيتي مخيبة للآمال.
في اليوم الذي أطلقت، كان بالفعل لعبة مثيرة للإعجاب، ولكن مع الوقت ثبت أنه شيء أفضل: ملعب ل مودرز. في مقارنة صارخة مع موقف إي تجاه سيمسيتي، أمر ضخم افتتح بذكاء اللعبة حتى الجماهير، مما يسمح مودرز إلى عزف مع كل شيء من الأشياء، من المباني في اللعبة والطرق إلى أصول وأدوات جديدة كليا.
لعبة قاعدة يجب أن تبقي المخططين المدينة الأكثر متعطشا سعيدة، ولكن توسعات سكايلينس هي أكثر من يستحق نظرة كذلك. أنها توسع الجانب التجاري من المدن الخاصة بك، إضافة في الكثير من أوقات الفراغ، فضلا عن لعبة لتغيير يوم و ليلة. أكثر من مجرد لمسة جمالية، فإنه يوفر لك السيطرة أكثر دقة على مدينتك، مما يتيح لك خطة خدمات المدينة مثل التخلص من القمامة، والنقل العام، ودوريات الشرطة في جميع أنحاء الوقت من اليوم. على سبيل المثال، الطرق أكثر هدوءا في وقت متأخر من الليل، مما يجعل من السهل على شاحنات القمامة لجعل توقفها.
مع المجتمع الشجاع الدؤوب لا تزال نشطة جدا، سكايلينس وعود للحصول على أكبر فقط. نلقي نظرة على قائمتنا من أفضل المدن: تعديل سكايلينس.
أسطورة لا نهاية لها.
كلما يأتي أسطورة لا نهاية لها في المحادثة، فإنه من الصعب عدم غوش حول هذا الموضوع، وهو ما نحن على وشك القيام به هنا. انها اكتسبت بسهولة مكان واحد من أفضل الألعاب لعام 2018.
انها لعبة 4X الذي يمزج الخيال والخيال العلمي بسلاسة، ورمي سباسمن تقطعت بهم السبل ضد التنين التنين السحري في العالم على الاطلاق العالم عرافة القائم على الأكثر إثارة للدهشة. متنوعة، رائع، يبدو ملموسا تقريبا، مثل هل يمكن أن تصل إلى والتقاط واحدة من المدن تفصيلا ومهد في يديك. "لا تقلق، المواطنون، ولن نسمح للحشرات الرهيبة الآكله الإنسان أن تلتهم أنت وأسرتك".
ما يجعل من أبرزها الفصائل الرائعة التي تتنافس على الهيمنة على العالم جميلة ولكن قليلا المروع، كل المباركة مع الميكانيكا فريدة ومثيرة للاهتمام التي تفصل بينهما وإعلام كيف لعبت. كنت قد حصلت على الرهيبة المذكورة آنفا الحشرات الأكل سباق الحشرات، و نكروفاج، على سبيل المثال، الذين هم كريهة بحيث لا يمكن أن تجعل التحالفات مع الفصائل الأخرى، مما اضطرهم إلى أن تكون دائما المعارضة. وهنالك ثقافات غريبة، فصيل من المغاوير الغريبة لا يستطيع إلا بناء مدينة واحدة، ويجب أن يعتمد على بلع فصائل أخرى إذا أرادوا التوسع.
فإنه يفقد البخار قليلا عندما يحصل على لعبة نهاية، ولكن لا يزال متعة والرحلة إلى تلك النقطة غنية في القرارات الاستراتيجية والتكتيكية مثيرة للاهتمام. والمثير للدهشة، انها أيضا المباركة مع سرد قوي أن يضفي اللعبة شعور ملموس من المكان. كل فصيل لديه مجموعة فريدة من المهام قصة التي سوف أبلغ الكثير من القرارات الخاصة بك دون دعم لكم في الزاوية، وهناك وفرة من المهام الجانبية والقصص التي تجعل من تشعر وكأنك تدير العالم حيث مغامرات الأدوار هو .
الصليبي الملوك الثاني.
الصليبي الملوك الثاني هو نذل القاتل من لعبة استراتيجية الكبرى. كنت تلعب حاكم القرون الوسطى في محاولة لكسب المزيد من القوة، والنفوذ، والأراضي في أوروبا في العصور الوسطى أصيلة تاريخيا. انها لعبة الدسيسة، والحرب، والسياسة، والدين، لعبت على خريطة مذهلة ومفصلة للعالم المعروف وفي عدد لا يحصى من القوائم المعقدة. حقا، على الرغم من ذلك، انها عن الناس: سلالة الخاص بك، فاسالز، عشاقك، أعداء، وأفراد الأسرة.
هذا العنصر الشخصي الذي يجعل الصليبي الملوك الثاني مقنعة جدا. كنت مسؤولا عن الأسرة، وليس أمة مجردة. سوف تتزوج ولديك أطفال، سوف تموت، ثم وريث الخاص بك سيتولى والشيء كله يبدأ مرة أخرى. بين كل هذا، يمكنك استخدام دسيسة أو القوة الغاشمة لزيادة المقتنيات الخاصة بك، ولكن المفتاح هو أن تقوم بتطوير اتصال شخصي حقيقي مع شخصياتك، الصورة الرمزية الخاصة بك. سوف تحزن وفاتهم، وسوف يهتف كل انتصار لهم.
عليك أن تجعل الكثير من الأصدقاء، ثم خيانة لهم جميعا، الحمقى.
العروش أوسورب، وخلق الزيجات مفيدة سياسيا، وقتل زوجتك، وإذا كان كل شيء يحصل على الكثير بالنسبة لك، وهناك دائما في بعض الأحيان بطولة الصعود أو يوم من الصيد لإبقاء لكم في حالة معنوية جيدة. طالما أنها لا تقتلك.
حب جديد 40،000: فجر الحرب.
لعب فجر الحرب الآن رائعة. في نواح كثيرة، فإنه يبدو وكأنه رتس التقليدية جدا، مع الكثير من بناء قاعدة، ورعشة، وإدارة الموارد. لكنه أيضا تمهيد لأمثال شركة الأبطال. ونحن نرى بقايا بدء التجربة مع الروح المعنوية، والغطاء، والفرق، وفصائل مختلفة بشكل كبير.
هناك كثافة تدعم اللعبة بأكملها. انها كل شيء عن دفع إلى الأمام، ثم التقاط وعقد الأراضي. وكل الوقت، تصبح الموارد أكثر عابرة، والمولدات وما شابه ذلك من الاضمحلال. ولكن آلة الحرب يحتاج باستمرار إلى تغذية.
التوسعات جمدت اللعبة، إدخال المزيد من الفصائل بنيت حول الميكانيكا فريدة من نوعها. هناك إلدار متستر، أورغ ووارغ الجائع، والحرس الإمبراطوري الهائل - كل فصيل تقدم طرقا مختلفة للعب اللعبة. وبحلول النهاية هناك تسعة في المجموع.
فجر الحرب الثانية انتهى بتغيير كل شيء تقريبا، مما يجعل المعارك أصغر والتركيز على التكتيكات على الاستراتيجية. كان لا يزال كبيرا، ولكن الابتعاد عن تقاليد هذا النوع جعلها تفقد بعض من سحرها.
ستار كرافت إي.
ستار كرافت إي هي لعبة استراتيجية الخيال العلمي عن رعاة البقر المدرعة مقابل الأجانب زينومورفيك والجان الفضاء. انها الكلاسيكية رتس بناء قاعدة حيث يمكنك جمع الموارد، وبناء الجيوش، وقتل عدوك قبل أن يقتلك مع قرارات سريعة وحتى نقرات الماوس أسرع.
المتعدد هو جزء كبير من ستاركرافت الثاني. وأعدائك يكون الإنسان؛ وأنها سوف تكون قادرة على النقر أسرع مما كنت، أوامر إصدار أسرع منك. سوف تفقد على الأرجح الكثير، ولكن سوف تحصل على أفضل كلما كنت تلعب، وهناك صغيرة ولكنها مخصصة لاعب تنافسية قاعدة للتنافس ضد على مستوى الرياضة.
لاعب واحد هو أيضا مثيرة للاهتمام - تجمع عاصفة ثلجية العمل المحموم مع رج مثل خلفية كما كنت تتبع مآثر من المرتزقة أرض جيم راينور. سوف تحارب من خلال سلسلة من البعثات، وكثير منها سيكون لها أهداف فريدة من نوعها - مثل محاولة حصاد الموارد على الخريطة التي تملأ بشكل دوري مع الحمم البركانية، أو الدفاع ضد موجات على موجات زيرج لفترة محددة من الزمن. بين البعثات عليك استكشاف مركز آر بي جي العش، حيث يمكنك التحدث إلى الناس، والبحث التكنولوجيا الجديدة، وتقرر أين وجهتك المقبلة ستكون. قصة صعبة في رتس، وكثير من الاستقالة أنفسهم إلى كوتسينس أو في البعثة الحوار، ولكن ستار كرافت الثاني في الواقع يجعلك تتفاعل مع العالم خارج القتال، وحتى انها قصة أكثر تفاعلية.
2018 شهدت المباراة مع إطلاق تراث الفراغ، واحدة من أفضل مبارياتنا لعام 2018، لذلك إذا كنت تريد التجربة برمتها، عليك أن تكون ترغب في الحصول على جميع الإدخالات الثلاثة في هذه السلسلة.
شركة الأبطال 2: اردين الاعتداء.
كانت شركة الأبطال 2 كبيرة ولكنها لم تطابق تماما سحر سابقتها. ثم جاء اردين الاعتداء على طول. القوات الأمريكية والأوبيركوماندو الألمانية يقاتلون على السيطرة على آردن، في حملة مستوحاة من معركة من الانتفاخ. ما يميزها عن كل من شركة الأبطال و تتمة هي حملة غير الخطية التي يلعب بها عبر خريطة ميتا الاستراتيجية. الألمان ديناميكية، يجري تعزيزها من قبل القوات تراجع، وتغيير التحديات التي تشكلها كل من البعثات قصة والمناوشات الديناميكية.
معركة واحدة يمكن أن يعاد مرات عديدة مع كل معركة تقدم عقبات جديدة.
في حين أن الحملة لعبت فقط من وجهة النظر الأمريكية، وتنقسم القوات الأمريكية إلى ثلاث شركات، مع كل التخصصات الفريدة التي تغطي الهواء والدعم والأدوار الآلية. كل هذه الشركات لديها قدرات ضابط خاص وترقية الأشجار، وأي يمكن استخدامها لمعالجة مهمة. حتى لو كنت تركز على واحد، والآخرين لا يزال على الخريطة، ويمكن أن توفر المساعدة عن طريق منع تراجع العدو من المقاطعة التي تم الاستيلاء عليها.
هذه هي المرة الأولى التي كانت المعارك في شركة الأبطال الوزن الحقيقي. في السابق، كان الفوز كل ما يهم. الانتهاء من المهمة وانتقل إلى المرحلة التالية، بدءا الطازجة. أردين الاعتداء هو حملة مستمرة، على الرغم من، والخسائر في المعركة يمكن أن تقلل من المخضرم الشركة والقوى العاملة. هناك خطر حتى يتم محوها تماما، وترك الشركتين الأخريين لمواجهة الألمان وحده.
خطايا الإمبراطورية الشمسية: ريبليون.
خطايا الإمبراطورية الشمسية يهتم أكثر عن العمل ومعارك تيتاني من معظم الألعاب بناء الإمبراطورية القيام به. بالتأكيد، لديك الكواكب يمكنك الاستعمار والصناعة والتجارة يمكنك تطوير، ولكن عندما يتعلق الأمر إلى أسفل، وهناك دائما مجموعات من السفن رمي الرصاص، وأشعة الليزر، والصواريخ على بعضها البعض في الكفاح الذي لا ينتهي من أجل الهيمنة.
انها صعبة حتى ضد منظمة العفو الدولية. هناك ثلاثة سباقات، ولكل منها هويتهم الخاصة، والسفن، والتكنولوجيا. هناك دائما قوى محايدة من شأنها أن تجعل التوسع المبكر بطيئا، وهناك حتى فصيل "القراصنة" التي يمكنك رشوة لمهاجمة جارك، الذي يبدو دائما وكأنه فكرة عظيمة حتى انهم يدفعون المزيد من المال لمهاجمة لك بدلا من ذلك. وهناك أيضا عنصر دبلوماسي معني جدا، إلى جانب الاتفاقات التجارية المعتادة ومعاهدات عدم الاعتداء. يمكن للفصائل الأخرى تعطيك البعثات، مثل تمريرها الموارد أو مهاجمة لاعب آخر، ويمكنك أن تفعل الشيء نفسه بالنسبة لهم.
هناك الكثير من الحركة في لعبة الخطايا نموذجية: الكشافة الخاص بك وسوف يكون الضغط من كوكب إلى كوكب في البحث عن عوالم جديدة للاستغلال. سوف تقوم أساطيل التجارة الخاصة بك بتحريك البضائع من مكان إلى آخر، مما يحول دون تحول عجلة الاقتصاد، وستتعثر أساطيل المعركة الضخمة من أزمة إلى أخرى، لأنه إذا لم يكن القراصنة في الباب الخاص بك، فسيكون هناك فصيل آخر يطالب بالمطالبة خاصة بك.
ليس هناك حملة لاعب واحد في حد ذاته: يمكنك ببساطة لعب عدد لا حصر له من المعارك مناوشة ضد منظمة العفو الدولية باستخدام مجموعة واسعة من خريطة المنبثقة، ولكل منها المراوغات والاستراتيجية الخاصة بها. يمكنك أيضا إنشاء الخاصة بك باستخدام أدوات صنع خريطة مثيرة للإعجاب، وبالطبع يمكنك أن تأخذ لعبة على الانترنت واللعب ضد الناس الحقيقي.
القائد الأعلى.
كان القائد الأعلى اللعبة التي كسرت أجهزة الكمبيوتر، مثل المطالب التي وضعها على المعالجات. هذه الحرب في المستقبل ربو-رتس يبسط إدارة الموارد ويركز أكثر على خلق آلة الحرب الكمال. عليك أن تبدأ مع وحدة قيادة واحدة لا يمكن الاستغناء عنه، ومن هناك يمكنك بناء المصانع التي سوف تقلب وحدات لشن الحرب على أعدائك.
انها الحجم الهائل الذي يفعل ذلك - سنوات في وقت لاحق، القائد الأعلى لا كسر الكثير من أجهزة الكمبيوتر بعد الآن كما يكسر العقول. جيش اللاعب يمكن أن تصل إلى ما يصل إلى 1000 وحدة فصلها إلى البر والبحر والجو. عليك أن تراقب الباليه دقيق الإنتاج والحركة والهجوم، طحن خصمك مع الحفاظ على وحدة القيادة الخاصة بك آمنة، والمصانع الخاصة بك تعمل والموردة بحيث يمكن أن تخلق المزيد من آلات الموت. انها رائعة والعقل محيرة.
وكانت هذه واحدة من الألعاب القليلة لدعم رسميا الشاشات المزدوجة، مما يعني أنه يمكنك الحصول على خريطة زوومابلي على الشاشة الثانية. انها هبة من السماء، لأنها تسمح لك لإبقاء العين على الصورة الكبيرة أسهل كثيرا. عدد قليل من المباريات المباركة بنفس المقياس القائد الأعلى، وعندما كنت تأخذ الحرب على الانترنت حيث يبدأ التحدي الحقيقي. عناوين مثل ستار كرافت تتطلب التفكير السريع وردود الفعل أسرع، لكنها تتعامل فقط مع بضع عشرات الوحدات على الأكثر. القائد الأعلى يطلب كل ذلك، ويتناول الآلاف.
هذا كل شيء، وأفضل ألعاب استراتيجية الكمبيوتر هناك. لكننا بالتأكيد تقريبا غاب بعض المفضلة لديك، لذلك اسمحوا لنا أن نعرف في التعليقات.
الحضارة السادسة.
الصليبي الملوك الثاني.
ستاركرافت 2: أجنحة الحرية.
حب جديد 40K: فجر الحرب.
مجموع الحرب: شوغون الثاني.
شركة الأبطال 2 - اردين الاعتداء.
خطايا الإمبراطورية الشمسية: تمرد.
القائد الأعلى.
هومورلد: صحارى خاراك.
أسطورة لا نهاية لها.
شركة أوفوورلد للتجارة.
رماد التفرد.
المدن: سكايلينس.
القيادة وقهر ساعد على خلق لعبة استراتيجية الحديثة، وأود أن أقول أن يجعل اللعبة ذات الصلة، وينبغي أن يكون لها بقعة على هذه القائمة.
أعتقد أن القائمة هي أكثر "ما هو أكثر متعة الآن"، ويقولون "وفيما يلي أفضل 15 الألعاب الاستراتيجية التي أعتقد أنه يجب أن تلعب جميع الآن." أحب القيادة وقهر ولكن لا أعتقد أنه قد تتراوح أعمارهم فضلا عن بعض الألقاب الأخرى.
Nothing wrong with lists of the most important titles, I just don't think this is that kind of list.
He is right, you know. The title of the article says "The best strategy games on PC" so i think C&C quialifies. Certainly not all of them are great and some have dated gfx and gameplay but the one i would definitely put on this list, and the best in the series, is C&C 3. Great gfx, gameplay, 3 playable factions, awesome superweapons and ALIENS that invade teh Earth. What more could you want in a sci-fi RTS?
Nope Dune brought it to life but the real player in land based rts was total anhilation, wich set a milestone wich games based on till this day.
There were these games called Dune 2 and Warcraft, young fella. But keep spewing garbage, it's what you do best.
Although, Dune came before C&C.
No love at all for any Commander and Conquer games makes me sad. but I can understand why. It is a series that hasn't really been relevant since Red Alert 2, and some would say Tiberian Sun was the last great C&C. Also some might say that the strategy is thinly veiled as you can just churn out masses of units and steam-roll the enemy for the most part. Lacks the nuance of Starcraft.
Joe tried to add a C&C game. Can't remember which, I think it may have been Red Alert 2. Or maybe it was whatever was the most recent. I vetoed it for the reasons you list, and because we already had RTS games well-represented here.
I loved C&C when the series was young, but it just failed to grow. It loved its own campiness too much, the designs got more and more over the top, and yeah, that core game didn't really get more interesting. SupCom ate its lunch from the visual spectacle standpoint, and it really wasn't a good enough RTS to stand alongside any of its contemporaries.
i been playing rts games for a long time to not have WC3+exp nor ANY command and conquer games is a massive slight to rts hell they didnt eve mention dune between dune and c&c thats the heart of rts. now to be fair the last goood c&c game was c&c 3 tibrium wars as much as i love geerals i still have to say c&c 3 was my fav but its such a hard choice i was i could say there where both the best.
No love for Homeworld(s), GalCiv or Masters of Orion?
Homeworld redefined RTS for 3D space and the GalCiv games are solid, worthy 4X.
Haven't played a MoO since MoO 3 though. That was dense as **** to get into…
For me, the series peaked at C&C: Generals. They moved away from the kitsch videos (which I did love in the original games but the sheen wore off when they started spending so much on producing B-movie cutscenes) and simply created a fun, explosive RTS.
I'm hoping the C&C Victory Studios are working on taps into the Generals style of game.
Satiellite Riegn sould be in here.
Does Armello count? لا؟ I'm terrible at this, as I have been with every other list.
I'm not so good at strategy, really. Glad those games exist though as it can be a joy to watch someone play them, and sometimes you have to have a mind like steel tacks to outwit the AI or whomever you're playing against. And when such a person is a good winner/loser on top of that? Well, you're probably looking at quite the admirable human being.
I never could get anywhere beyond the likes of Shining Force, FEDA, and Vandal Hearts. Or was it Vagrant Story? I always get those two confused. No, pretty sure it was Vandal Hearts. Terrible at Disgaea, though, but I find it so engaging as I'm fond of NIS's sense of humour. The only developer to have made a visual novel that I not only completed, but played more than once.
If you've not heard of it, look up Disgaea Infinite. It's a PSP game, but you people seem too civilised to go for all that 'console peasant' brainrot. أمر طيب لك!
Ah, Shining Force. It had an armadillo in steampunk powered armour. Unforgettable. We need a Shining Force remake that's actually good, so I can vote that in for one of these articles. Though it might not end up on PC, so I'd probably fail at the whole concept of these lists all over again.
It's almost like someone seen me talk about this.
We aim to please.
I can jibe with this list.
Personally I'd remove World in Conflict and replace it with Dawn of War 2. Because for me, WiC is better covered by Airland Battle if we're talking cold-war RTS, and DoW2 is probably the RTS I've played most of over the years. Probably the first RTS to REALLY suck me into playing online.
With regards to Supreme Commander, it still has an active community given that Forged Alliance Forever dropped a few months ago. Probably more active than SupCom 2. And all in all, it's still conducive to some epic large scale battles. I'd recommned Gyle's casts if you want to check it out:
i must say that even though this is an "old post"
there is 1 game i miss on the list..
one of the very first RTS games, along with C&C that defined RTS games.
even though games like Dune 1 came back in 1992.
i would trade WiC for total anihilation or the original C&C :D.
but thats just me.. im old enough to remember the good old games.
to bad the newer computers are to "heavy" to play the old classics.
I miss Stronghold: Crusader from this list :( With it's HD remake it's playable and Crusader 2 is about to release in 3 weeks time. It's meant to stay true to the original.
Either way, the first one should've made it to the top 20 list.
This is a great list:
I would personally add, Command & Conquer: Tiberian Sun, Homeworld and these days I'd rather have Rome 2 or Attila over Shogun.
Regarding Empire at War, I recall the reviews of the time giving me the impression that the ground battles were pretty terrible. Can I assume from its entry here that they're not as bad as I thought? I've not played a decent strategic Star Wars game since Supremacy so my interest is piqued.
The ground battles arn't great, although I personally feel the more scripted engagements in the single-player are alright. Considering Supremacy/Rebellion didn't even have ground battles though, it's a step up from that.
If you liked Supremecy, you should like this. It may not be the best RTS ever as far as mechanics and design (again, re ground battles), but it's a pretty kick-ass star wars game. You get to summon in Star Destroyers and see them blast away, the expansion adds in the SSDs, you can build and use Death Stars. it's an experience, and not one to sniff at. That's why I included it, anyway.
I never would have thought about saying this 6 months ago, but Rome II has been polished up so well its better than Shogun for combat and depth. But the Shogun era is much more fun just to bask in.
It deserves a revisit.
One of my personal favorite strategy game is Lord of the rings: Battle for middle-earth 2 :P.
It's a shame someone hasn't updated Command & Conquer Generals: Zero Hour so that it can be played on Windows 8.1. It's a classic game, and deserves to be mentioned in this list IMO. I used to love playing the GLA and steamrolling over the Americans *evil laugh*! ("Thank you for the new shoes!" :-D )
Another game that I bought only four days ago is Rise Of Nations, and I'm really enjoying it. It's great fun to start a game with spearmen and slingshot warriors, and end up planning missions using fighter and bomber aircraft. And of course if you want to go really crazy, you can develop nukes too. Great scope for varied strategy and tactics.
Apart from those omissions I think this list is very interesting. I own 10 of the 20 games mentioned, so there are a few that I'll be checking out and possibly buying, especially if they're in a Steam sale. Thanks for updating the list!
When I was updating the list, I actually had a chat with Rob in regards to Rise of Nations, especially since there's the Extended Edition now. But having not played the new version, and since it's been many, many years since I played the original, I decided that I wasn't as comfortable adding it to the list as I was with the other new additions.
Of course, we'll no doubt be updating the list again at some point, and by then I might have had time to play the Extended Edition. So it could appear down the line.
Don't know how about you, but I have C&C Generals: Zero Hour on Origin and it works fine on Win 8.1.
No love for the Dominions series? For shame.
The fact that neither Victoria nor Hearts of Iron made the list, but CK2 and EUIV (EU being the worst of them..) did, makes me quite damned sad.
that said, for the most part it's a good list.
Wasnt World in conflicts multiplayer shut down?
Shouldnt that be stated in the "buyers guide"?
Where the f is Homeworld?
I'm really happy to see Starcraft 2 isn't on here. That boring trash killed the RTS genre. Blizzard is good at killing genres.
No Mount and Blade? هل حقا؟
Mount & Blade: Warband is in both our top sandbox and top RPG lists.
أتعلم؟ I also missed the strategy part in the title, my bad.
A lot of "The Best" lately.
I feel like Dawn of War 2 should be on here as well, it was different from the original but good - well, alright, I feel like the last expansion fell flat.
Other than that, perfect list.
I also feel like SupCom should be on the list twice. Just because.
SupCom really is brilliant.
I can't say I'm a huge fan of Dawn of War 2, though. It can be fun, and the progression of your squad is neat, but as a strategy game I think it's severely lacking. We're also picking the best from franchises rather than listing the franchise or listing them separately, and I think most would agree that the original is still the best.
Me, I really loved DoW2's squad level control. It made perfect sense with the context of Space Marines. Sadly, they never got terribly creative with the level or mission design, but moving from one end of the map to the other setting up kill zones and dealing with enemy units in different ways was fun enough, almost like a RTS'y X-Com (Nu-Com). No other game has quite emulated it's style and thats a shame.
This comments section is getting confusing. I would recommend simply starting a new post come 2018 instead of continuing to update this one.
Glad to see Infested Planet make the list. It’s a pretty awesome strategy game, and very different from most other RTS's. You regularly see yourself battling back and forth with the bugs on each map, losing the advantage one minute and being pushed back, then suddenly having a breakout moment as you adapt and change to the circumstances, or pull off a risky raid that takes the pressure off your flank, or even just remember an ability you had been forgetting about until now.
There’s a heavy emphasis on on-the-fly strategy, with the battles ebbing forwards and backwards as you advance, gain ground, the aliens adapt, force you back, and you desperately try not to loose too much whilst they counter-attack and frequently circumvent your previous strategies. You can gain momentum, but so can the enemy, and the game has a lot of scope for turn-arounds from dire circumstances with the right play (which applies just as much to the enemy).
All in all, I definitely recommend it, especially if you’re looking for something a little different from the standard RTS or squad level tactical game.
I'd personally put Men of War: Assault Squad 2 on this list. Sure it's rough around the edges but it has a certain charm for a WW2 RTS I haven't felt since the late 90s/early 00s.
Has no one mentioned Age of Mythology?
I've only played two of these games: Civilization V and Age of Empires. I really liked both of them, so maybe I'll have to try these other games. What's age of mythology? Is it more like civilizations, but with added mythological creatures. That sounds like a pretty interesting game. gameofwarrealtips.
I will always maintain, that Warcraft 3 is one of the best strategy games ever made, and it does deserve a place on this list. A game that's only downfall wasn't even in the gameplay, but it was let down by the devs, who left it in the mercy of hackers. A HD remake with cheat-secure official servers would put it back on the map, even after 10+ years. Also, I agree with some of the comments here about the C&C series, my vote would go to Generals, that was a lot of fun to play, both the core game and the expansion, Zero Hour.
Home World or one of the 2 Home World sequals along with Command and Conquer or one of the 16 Comand and Conquer sequals should have a right to be on the list;)
The Emissary should be on the list to , I play it for days ( not that I recommend it ) , it's available for free ( I played it on Linux )
Check it out here stratmontclanstrategies. blogspot/
I agree on Command and conquer , spent days on it.
I can't believe this list doesn't have Warcraft III.
I would make a list as well, I can respect most. See the supreme commander as the revival of total annihilation :) the old dune and Warcraft are pas their prime but the only title I am really lacki is any title in the heroes of might and magic series?
If you haven't played it I recommend A. I. War which is absolutely the best co-op strategy game I have ever played. Nothing else even comes close.
قائمة كبيرة. However, Endless Legend and Homeworld would be on my list also.
There's a few games I want to comment on:
World in Conflict - multiplayer may be shut down, but its singleplayer campaign is so good that it should probably be mentioned regardless. It's one of few strategy games that I'd point to as having good singleplayer campaigns.
Warhammer 40k: Dawn of War - I think you should make this more specific and point directly at Dark Crusade. It's easily the best version of that game.
Dawn of War 2 - is underrated. The singleplayer is only fun if you enjoy clicker-RPGs like Diablo, but multiplayer is surprisingly good. Team matches in particular are very fun and different from the norm.
Best licensed strategy game - should still be Dawn of War: Dark Crusade, but Empire at War is a great second ;)
Best strategy game campaign - where is it?
I get that CoH 2: Ardennes Assault has a nice dynamic campaign, but that's all it is: interestingly dynamic. To be blunt: CoH's mission design is terrible, its storytelling is weak, it doesn't have much variety and its presentation is poor.
There are strategy games that do try to tell a story and actually manage to present it rather well and within an interestingly varied, but structured, campaign. Think of the C&C games, StarCraft 2, World in Conflict, Battle Realms, Homeworld, etc.
Strategy games may not traditionally be the best vehicles for story, but World in Conflict outshines most story-driven shooters and Battle Realms likewise trounces most fantasy RPGs. As for StarCraft 2: that presentation, that mission design, wow.
A good test for RTS games is to think how popular or enjoyable the game would be if it had basic graphics (think 1995). In some cases (like Civilization or Starcraft) it would be just as good, in other cases (like the XCOM remake) it would make it pretty obvious that they're just a basic RNG hiding behind pretty 3D models. To call that thing a strategy game is an insult to the word "strategy". At best it involves some tactics, and (given how bad the AI is) you don't even need much of that.
Look, I LOVE Sins of a Solar Empire, I do. buuut I don't think it's better than Homeworld or Galactic Civilizations 2.
What about Warcraft?
SWEAW is definitely a good one, but I didn't like the population cap on it though - especially in space skirmishes. Still, glad it's here.
Master Of Orion not in here?
FYI the concept of a war game was concieved by H. G. Wells in his 1913 guide "Little Wars" for use with toy soldiers.
I could argue that C&C isn't one of the best strategy games, not anymore: Slow gameplay, bad AI, spam to win and so on.
I also don't get it why people feel entitled to add their own favorites to other peoples lists?
Civilization is best from this list according to me.
But I think you should also mention Lords of Midnight.
I know this is an update, but don't forget XCOM now has an expansion, Enemy Within. It's a cracker, and I would recommend people get that, rather than "just" the vanilla game.
God, I was so happy it was so good. (Do you see my avatar? DO YOU?)
I do NOT recommend war game series. Horrible quality. T-55 tanks can take out M1A2's with no issue while M1A2's can sit their and shoot and do no damage, vehicle and weapon models are just bad. Game play is closer to arcade then it is strategy.
Command and Conquer: Tiberian Sun has a special place in my heart.
I think Age of Wonders III is a great game.
There are just too many unbelievably good games out there now and with XCom2 and Warhammer on the horizon, the dilemma of what to spend precious time on is only going to get worse.
I wouldnt consider the wargame series strategy games.. more like arcade RTS. Not even close to realistic.
What about Warcraft?
wargamer is one of the worst wargames out their. Unrealistic and unfair scenarios its easy to play and beat but its far from being realistic and thats what kills it.
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The best strategy games on PC.
What is the best PC strategy game? The genre was first invented way back in 1938 when Winston Churchill looked out an aeroplane window over France and thought, "Hey, this would make a really cool videogame, whatever that is . "
Since then, there have been about a hundred million different strategy games, simulating about as many different kinds of fighting as we humans have had reasons to fight one another. From the all-encompassing broad strokes of the Civilization series to the individually rendered blades of the Total War games, and the unflinchingly realistic depictions of Europa Universalis, not to forget the far-flung fantasy tech of StarCraft – the genre is as diverse as they come.
World domination starts with knowing the latest about PC games, and where better to take your first step than the PCGamesN homepage?
But which are the absolute top strategy games on PC? Which are the best strategy games on Steam? Well, just drag a selection box over our bodies and right-click on the horizon, and we'll all be on our way to finding out.
Total War: Warhammer 2.
With Total War: Warhammer, the iconic strategy series dipped an experimental toe into fantasy. The joyous fun of dragons and magic (not to mention a popular licence) made for mass appeal and record sales, but Creative Assembly didn’t forget how to make a good strategy game. The character of Warhammer’s factions was channelled into engaging campaign mechanics that varied for the first time, encouraging replayability, and unit rosters that enabled a better Lord of the Rings battle simulator than any other game out there.
All of that is even more true in the sequel and sees CA go even bigger, making it one of the best strategy games in recent years. Again though, this ambition is tempered with craft: the new Vortex victory condition may seem like fantastical indulgence, but it serves the game by keeping the pressure up right to the end, when you would previously be cruising to an easy win. The factions are more characterful than ever, yet the vanilla-flavoured High Elves are a common sense presence amid all the bombast. So do not be fooled by the dragons and dinos - this is the best Total War has been by the old, analytical metrics, as well as the flashy new fun ones.
الحضارة السادسة.
If Civ V was the most streamlined the series had ever been, Civ VI is the most celebratory - a 25th anniversary iteration that sheds the sterility of previous entries in favour of a stirring soundtrack and brave new (cartoonish) look. It finds Firaxis remembering that the power of a 4X game lies as much in its atmosphere as its systems.
It’s testament to the attentiveness of Sid Meier and his studio, however, that they haven’t neglected those systems either. Civilization VI has exhumed several of the best additions from its predecessor’s Community Balance Patch, while pushing onwards and upwards with some offbeat new ideas – builders that expire after three turns, for instance, and cities that spread across several tiles.
Isn’t that what Civ is all about? Pushing onwards and upwards, reaching for the stars? Firaxis will surely continue to do just that, building on these strong foundations with balance patches and expansions. And players will do the same as they conceive game-changing Civ IV mods. But even the game that exists now is a classic Civ. It’s not only a wonderfully colourful introductory experience, but also an intriguing twist on some of the series’ most deeply rooted mechanics that’ll keep veterans coming back for one more turn.
Offworld Trading Company.
Offworld Trading Company (OTC) is right at the other end of the strategy spectrum from Civilization IV, though both were designed by Soren Johnson. While Civ spans the history and some of the future of humanity, chronicling the progress of mankind, OTC is all about making a fortune by exploiting our little red neighbour, Mars.
It’s an RTS without micro-management, and in which victory isn’t achieved through throwing tanks at enemies or demolishing their bases. Instead, your weapons are resources and cash, which you’ll use to manipulate the marketplace not just to simply get rich, but to completely screw over your competitors. That’s if you’ve not made a temporary alliance with one of your rivals, of course – though you might end up closing deals with one hand while holding a dagger in the other.
You might not expect an economic strategy game to be very aggressive, but OTC encourages you to be just as hostile as a warmonger. When you’re eyeing up the menus and planning what to build next, what to sell, if it’s time to start a hostile takeover of another company, it’s easily as thrilling as when you’re sending infantry across artillery-pummelled fields or launching sneak air attacks against an enemy stronghold in Company of Heroes or StarCraft II.
And remember Baba Yetu? Probably the greatest piece of music composed for a videogame? Well its composer, Christopher Tin, created the soundtrack for OTC. And yes, it’s really good.
Stellaris, Paradox’s 4X grand strategy hybrid, makes space surprising again thanks to event chains that are, at first, evocative of Crusader Kings II, but end up going much further. Expect mutant uprisings, robotic rebellions, and the discovery of alien texts that make your citizens question their place in the galaxy.
It’s not just a 4X game; it’s a galactic roleplaying game and empire sim, bestowing a vast array of options upon players, allowing them to create unique, eccentric space-faring species. You can play as a fundamentalist society built on the backs of slaves, or hyper-intelligent lizards that rely on robots whether they are fighting or farming. The robust species creator and multitude of meaningful decisions mean that you can create almost any aliens you can imagine.
And underpinning all of that is the game’s focus on exploration. While most space 4X games stick with one method of interstellar travel, Stellaris gives you three to choose from, each with their own strengths and counters. In one game, the galaxy might be a network of hyperlanes, but in the next, you might find yourself building wormhole stations and blinking across the galaxy.
Stellaris multiplayer isn’t to be overlooked either, transforming decent human beings into Machiavellian alien tyrants at the drop of a hat.
Ashes of the Singularity.
Ashes of the Singularity wears its Supreme Commander (seen elsewhere on this list) and Total Annihilation influences on its sleeve. It comes complete with a camera view that can zoom all the way out – to the point where you’re ordering micro machines around a grid – before zipping all way in, so that you’re so close to the action you can almost feel the grinding of a Hades aircraft’s gears. The UI is missing a strategic zoom, but hitting space brings up a strategic map overview, which does the same job and doesn’t take too much getting used to.
Ashes also operates a familiar streaming economy to Supreme Commander, whereby you build extractors to obtain resources from the land. But it strays from that game’s escalating tier system, instead at times echoing Company of Heroes in the way it requires you to continually hunt down resource points. Metal and radioactives are the game’s primary resources, and regions will typically house one or the other, whereas Turinium and Quanta make up the rest – the former used to boost intelligence and achieve critical mass, the latter needed to boost unit output – thus much of your strategy hinges on your ability to manage all resources simultaneously.
Large-scale armies, of course, make for large-scale battles, which is where Ashes of the Singularity shines. Air units provide radar and visual coverage, and can bomb targets. Whereas ground units are comprised of anything from small frigates, around 50m in length, to humongous, kilometer-long Dreadnoughts. These are your best form of offence as, besides their size, they employ a veterancy feature that lets them gain experience with each passing battle. And best of all, they can be grouped together into meta units, intelligently working and moving as one.
XCOM 2 is one of the all time greats of the tactics genre. سابقا. It takes the best bits from the series so far – the savage struggle, the ragtag group of heroes, the devious aliens, the tight tactical battles – and throws improvement after improvement on top.
Once again, you’re sending up to six soldiers into the breach, but this time as a group of struggling survivors fighting against a tyrannical alien regime. It’s all guerilla tactics, covert missions, and dissidence. You need to learn to make sacrifices, leaving men and women behind so you can save the rest, and you need to learn to swallow loss and failure.
The battles are challenging and varied, full of horrific adversaries with tricky, surprising abilities, but the biggest changes are found at the strategic layer. You’ll travel all over the world, setting up cells, infiltrating black sites, hunting for more resources so you can field more powerful weapons and tools – it’s compelling, rather than an afterthought.
And XCOM 2 mods are already great. You can download a corgi gun. A corgi gun.
هل تريد المزيد؟ Here's our XCOM 2 review.
الحرب الإجمالية: شوغون 2.
Total War's second trip to Japan, the sequel to the very first Total War, is the greatest game in the series. Yes, better than the beloved original Rome or the ambitious and very pretty Attila. It’s a more thoughtful and scaled back Total War, in contrast to its massive, very flawed predecessor, Empire.
Lessons had obviously been learned from the more focused Napoleon: Total War. Shogun II’s map is diverse and full of interesting tactical problems due to the prevalence of mountains, but it’s also small, by Total War standards, and more manageable. This is very, very good, because it means one important thing: more battles!
Total War: Shogun II is undoubtedly the prettiest game in the series to boot. Its newer siblings might be younger and firmer, but Shogun’s got a style they could only dream about, where battles are peppered with floating cherry blossoms and individual warriors duke it out in tense duels.
There's a lot to recommend beyond the base game, too. Check our guides to the best Shogun II mods, Shogun II DLC, and Shogun II user-created maps. The excellent Fall of the Samurai expansion is also a must, particularly if you want to see gunpowder warfare done right, or at least better than in Empire.
Homeworld: Deserts of Kharak.
With Homeworld: Deserts of Kharak, Blackbird Interactive have done the seemingly impossible: transpose the elegant, minimalist space wars of the original Homeworld games to a single planet. Somehow it works. Really well.
It’s a journey, across a never-ending desert, on a mission to save a civilisation. Each battle is connected to the last as well as the ones yet to be played. Every unit that survives will live to fight another day in another mission in a persistent war for survival.
Kharak itself, despite just being one giant desert, is a fantastic planet-sized battlefield. The addition of terrain and elevation replicates the three-dimensional battles of the previous games, with the sand dunes providing cover, hiding spots, and high ground from where you can unleash devastating attacks.
Like its predecessors, Deserts of Kharak is also blessed with some of the best art design you could hope to find in an RTS, accompanied by incredible sound design, and a genuinely interesting narrative.
المدن: سكايلينس.
Not since SimCity 4 has there been a city-builder of such great quality. Colossal Order had made a name for itself through the Cities in Motion series, which simulated city transport networks, but skylines is much more ambitious – a full-featured, highly moddable city management game. And what a game. Huge, in size and scope, detailed and logical, Cities: Skylines manages to almost make us forget about 2018's disappointing SimCity.
On the day it launched, it was already an impressive game, but with time it's proven to be something even better: a playground for modders. In stark comparison with EA's attitude towards SimCity, Colossal Order smartly opened their game up to the masses, allowing modders to fiddle with all manner of things, from in-game buildings and roads to entirely new assets and tools.
The base game should keep most avid city planners happy, but Skylines' expansions are more than worth a look as well. They expand the commercial aspect of your cities, adding in a whole lot of leisure, as well as a game-changing day and night cycle. More than just an aesthetic touch, it gives you much finer control over your city, letting you plan city services like garbage disposal, public transport, and police patrols around the time of day. For instance, the roads are quieter late at night, making it easier for the garbage trucks to make their stops.
With the diligent modding community still very much active, Skylines promises to only get bigger. Take a look at our list of the best Cities: Skylines mods.
Endless Legend.
Whenever Endless Legend comes up in conversation, it's hard not to gush about it, which is what we're about to do here. It easily earned itself a place as one of the best games of 2018.
It’s a 4X game that blends fantasy and science fiction seamlessly, throwing stranded spacemen against magical dragon people in absolutely the most striking hex-based world. Diverse, gorgeous, it looks almost tangible, like you could reach out and pick up one of the elaborate cities and cradle it in your hands. "Don't worry, citizens. We won't let the horrible man-eating insects devour you and your families."
What makes it most notable are the fascinating factions that vie for dominance over the pretty but slightly apocalyptic world, each blessed with unique and interesting mechanics that set them apart and inform how they're played. You’ve got the horrible aforementioned flesh-eating insect race, the Necrophage, for instance, who are so foul they can’t make alliances with other factions, forcing them to always be the opposition. And there’s the bizarre Cultists, a faction of peculiar zealots that can only construct one city, and must rely on swallowing up other factions if they want to expand.
It loses steam a bit when it gets to the end game, but remains fun and the journey to that point is rich in interesting strategic and tactical decisions. Surprisingly, it’s also blessed with a strong narrative that lends the game a tangible sense of place. Every faction has a unique set of story quests that will inform a lot of your decisions without backing you into a corner, and there's an abundance of side-quests and stories that makes it feel like you're managing a world where a roleplaying adventure is taking place.
الصليبي الملوك الثاني.
Crusader Kings II is a murderous bastard of a grand-strategy game. You play a medieval ruler trying to gain more power, influence, and territory in a historically authentic medieval Europe. It's a game of intrigue, war, politics, and religion, played out on a stunning, detailed map of the known world and in countless, complex menus. Really, though, it's about people: your dynasty, your vassals, your lovers, enemies, and family members.
It’s this personal element that makes Crusader Kings II so compelling. You're in charge of a family, not an abstract nation. You will marry and have kids, you’ll die, and then your heir will take over and the whole thing begins again. In between all this, you can use intrigue or brute force to increase your holdings, but the key is that you develop a real personal connection with your characters, your avatar. You will mourn their death and you’ll cheer their every triumph.
You'll want to make a lot of friends, and then betray them all, the fools.
Usurp thrones, create politically advantageous marriages, murder your wife, and if it all gets too much for you, there's always the occasional jousting tournament or day of hunting to keep you in good spirits. As long as they don't kill you.
Warhammer 40,000: Dawn of War.
Playing Dawn of War now is fascinating. In many ways, it feels like a very traditional RTS, with lots of base building, turtling, and resource management. But it’s also a precursor to the likes of Company of Heroes. We see Relic starting to experiment with morale, cover, squads, and drastically different factions.
There's an intensity underpinning the whole game. It’s all about pushing forward, then capturing and holding territory. And all the time, resources become more fleeting, as generators and the like decay. But the war machine constantly needs to be fed.
Expansions fleshed the game out, introducing more factions built around unique mechanics. There’s the sneaky Eldar, waaargh-hungry Orks, the massive Imperial Guard – each faction offeres different ways to play the game. By the end there are nine in total.
Dawn of War II ended up changing just about everything, making battles smaller and focusing on tactics over strategy. It was still great, but the move away from the traditions of the genre made it lose some of its magic.
StarCraft II.
StarCraft II is a sci-fi strategy game about armoured cowboys versus xenomorphic aliens and space elves. It’s a classic base-building RTS where you gather resources, build armies, and kill your enemy before they kill you with quick decisions and even quicker mouse clicks.
Multiplayer is a huge part of Starcraft II. Your enemies will be human; they will be able to click faster than you, issue orders quicker than you. You will probably lose a lot, but you will get better the more you play, and there is a small but dedicated competitive player-base to compete against at the esports level.
The single-player is also interesting - Blizzard have combined frantic action with an RPG-like backdrop as you follow the exploits of Terran mercenary Jim Raynor. You will fight through a series of missions, many of which will have unique objectives – like trying to harvest resources on a map that periodically fills up with lava, or defending against waves upon waves of Zerg for a set period of time. In between missions you’ll explore an RPG-ish hub, where you can talk to people, research new techs, and decide where your next destination will be. Story is hard to do in RTS, and many resign themselves to cutscenes or in-mission dialogue, but StarCraft II actually makes you interact with the world outside combat, and so it’s a more interactive story.
2018 saw the game conclude with the launch of Legacy of the Void, one of our best games of 2018, so if you want the whole experience, you'll be wanting to get all three entries in the series.
Company of Heroes 2: Ardennes Assault.
Company of Heroes 2 was great but it didn't quite match the magic of its predecessor. Then Ardennes Assault came along. The US forces and German Oberkommando are fighting over control of the Ardennes, in a campaign inspired by The Battle of the Bulge. What sets it apart from both Company of Heroes and the sequel is the non-linear campaign that plays out across a strategic meta map. The Germans are dynamic, being reinforced by retreating forces, changing the challenges posed by both story missions and the dynamic skirmishes.
A single battle can be replayed many times with each fight offering new obstacles.
While the campaign is only played from the American point of view, the US forces are split into three companies, all with unique specialties covering air, support, and mechanised roles. These companies all have special officer abilities and upgrade trees, and any can be used to tackle a mission. Even if you focus on one, the other two will still be on the map, and can provide assistance by blocking the enemy retreat out of a captured province.
This is the first time the battles in Company of Heroes have had real weight. Previously, winning was all that mattered. Finish the mission and you move on to the next one, starting fresh. Ardennes Assault is a persistent campaign, though, and losses in battle can bring down a company's veterancy and manpower. There's even a risk of it being wiped out entirely, leaving the other two companies to face the Germans alone.
Sins of a Solar Empire: Rebellion.
Sins of a Solar Empire cares more about action and titanic battles than most empire-building games do. Sure, you have planets you can colonise, industry and trade you can develop, but when it comes down to it, there’s always groups of ships throwing bullets, lasers, and missiles at each other in the never-ending struggle for dominance.
It’s challenging even against the AI. There are three races, each with their own identity, ships, and technology. There are always neutral forces that will make early expansion slow, and there’s even a ‘Pirate’ faction that you can bribe to attack your neighbour, which always seems like a great idea until they’re paid even more money to attack you instead. There is a pretty involved diplomacy element as well, beyond the usual trade agreements and non-aggression pacts. Other factions can give you missions, like passing them resources or attacking another player, and you can do the same to them.
There’s a lot of movement in a typical Sins game: your scouts will be zipping from planet to planet in search for new worlds to exploit. Your trade fleets will be moving goods from place to place, keeping the wheels of economy turning, and your mighty battle fleets will be darting from one crisis to the next, because if it’s not pirates at your door then it’s another faction coming to claim what’s yours.
There’s no single-player campaign per se: you simply play an infinite number of skirmish battles against the AI using a wide range of map set-ups, each with it’s own quirks and strategy. You can also create your own using the impressive map-making tools, and of course you can take the game online and play against real people.
القائد الأعلى.
Supreme Commander was the game that broke PCs, such were the demands it placed on processors. This future war robo-RTS simplifies resource management and focuses more on creating the perfect war machine. You start off with a single irreplaceable command unit, and from there you build factories that will churn out units to wage war on your enemies.
It’s the sheer scale that does it – years later, Supreme Commander doesn’t so much break PCs anymore as it breaks minds. A player’s army can potentially reach up to 1,000 units separated out into land, sea, and air. You have to orchestrate a careful ballet of production, movement and attack, grinding down your opponent while keeping your command unit safe, and your factories powered and supplied so that they can create more machines of death. It’s brilliant and mind-boggling.
This was one of the few games to officially support dual monitors, which means you can have a zoomable map up on the second screen. It’s a godsend, as it allows you to keep an eye on the big picture a lot easier. Few games are blessed with the same scale as Supreme Commander, and when you take the war online that’s where the real challenge begins. Titles like StarCraft demand quick thinking and quicker reactions, but they only deal with a couple of dozen units at most. Supreme Commander demands all of that, and deals in the thousands.
That's it, the best PC strategy games out there. But we almost certainly missed some of your favourites, so let us know in the comments.
الحضارة السادسة.
الصليبي الملوك الثاني.
Starcraft 2: Wings of Liberty.
Warhammer 40K: Dawn of War.
Total War: Shogun II.
Company of Heroes 2 - Ardennes Assault.
Sins of a Solar Empire: Rebellion.
القائد الأعلى.
Homeworld: Deserts of Kharak.
Endless Legend.
Offworld Trading Company.
Ashes of the Singularity.
المدن: سكايلينس.
Command and Conquer helped create the modern strategy game, I would say that makes the game relevant, and should have a spot on this list.
I think the list is more "What is the most fun right now.", they say "Here are the 15 best strategy games that I think you should all play right now." I love command and conquer but I don't think it has aged as well as some other titles.
Nothing wrong with lists of the most important titles, I just don't think this is that kind of list.
He is right, you know. The title of the article says "The best strategy games on PC" so i think C&C quialifies. Certainly not all of them are great and some have dated gfx and gameplay but the one i would definitely put on this list, and the best in the series, is C&C 3. Great gfx, gameplay, 3 playable factions, awesome superweapons and ALIENS that invade teh Earth. What more could you want in a sci-fi RTS?
Nope Dune brought it to life but the real player in land based rts was total anhilation, wich set a milestone wich games based on till this day.
There were these games called Dune 2 and Warcraft, young fella. But keep spewing garbage, it's what you do best.
Although, Dune came before C&C.
No love at all for any Commander and Conquer games makes me sad. but I can understand why. It is a series that hasn't really been relevant since Red Alert 2, and some would say Tiberian Sun was the last great C&C. Also some might say that the strategy is thinly veiled as you can just churn out masses of units and steam-roll the enemy for the most part. Lacks the nuance of Starcraft.
Joe tried to add a C&C game. Can't remember which, I think it may have been Red Alert 2. Or maybe it was whatever was the most recent. I vetoed it for the reasons you list, and because we already had RTS games well-represented here.
I loved C&C when the series was young, but it just failed to grow. It loved its own campiness too much, the designs got more and more over the top, and yeah, that core game didn't really get more interesting. SupCom ate its lunch from the visual spectacle standpoint, and it really wasn't a good enough RTS to stand alongside any of its contemporaries.
i been playing rts games for a long time to not have WC3+exp nor ANY command and conquer games is a massive slight to rts hell they didnt eve mention dune between dune and c&c thats the heart of rts. now to be fair the last goood c&c game was c&c 3 tibrium wars as much as i love geerals i still have to say c&c 3 was my fav but its such a hard choice i was i could say there where both the best.
No love for Homeworld(s), GalCiv or Masters of Orion?
Homeworld redefined RTS for 3D space and the GalCiv games are solid, worthy 4X.
Haven't played a MoO since MoO 3 though. That was dense as **** to get into…
For me, the series peaked at C&C: Generals. They moved away from the kitsch videos (which I did love in the original games but the sheen wore off when they started spending so much on producing B-movie cutscenes) and simply created a fun, explosive RTS.
I'm hoping the C&C Victory Studios are working on taps into the Generals style of game.
Satiellite Riegn sould be in here.
Does Armello count? لا؟ I'm terrible at this, as I have been with every other list.
I'm not so good at strategy, really. Glad those games exist though as it can be a joy to watch someone play them, and sometimes you have to have a mind like steel tacks to outwit the AI or whomever you're playing against. And when such a person is a good winner/loser on top of that? Well, you're probably looking at quite the admirable human being.
I never could get anywhere beyond the likes of Shining Force, FEDA, and Vandal Hearts. Or was it Vagrant Story? I always get those two confused. No, pretty sure it was Vandal Hearts. Terrible at Disgaea, though, but I find it so engaging as I'm fond of NIS's sense of humour. The only developer to have made a visual novel that I not only completed, but played more than once.
If you've not heard of it, look up Disgaea Infinite. It's a PSP game, but you people seem too civilised to go for all that 'console peasant' brainrot. أمر طيب لك!
Ah, Shining Force. It had an armadillo in steampunk powered armour. Unforgettable. We need a Shining Force remake that's actually good, so I can vote that in for one of these articles. Though it might not end up on PC, so I'd probably fail at the whole concept of these lists all over again.
It's almost like someone seen me talk about this.
We aim to please.
I can jibe with this list.
Personally I'd remove World in Conflict and replace it with Dawn of War 2. Because for me, WiC is better covered by Airland Battle if we're talking cold-war RTS, and DoW2 is probably the RTS I've played most of over the years. Probably the first RTS to REALLY suck me into playing online.
With regards to Supreme Commander, it still has an active community given that Forged Alliance Forever dropped a few months ago. Probably more active than SupCom 2. And all in all, it's still conducive to some epic large scale battles. I'd recommned Gyle's casts if you want to check it out:
i must say that even though this is an "old post"
there is 1 game i miss on the list..
one of the very first RTS games, along with C&C that defined RTS games.
even though games like Dune 1 came back in 1992.
i would trade WiC for total anihilation or the original C&C :D.
but thats just me.. im old enough to remember the good old games.
to bad the newer computers are to "heavy" to play the old classics.
I miss Stronghold: Crusader from this list :( With it's HD remake it's playable and Crusader 2 is about to release in 3 weeks time. It's meant to stay true to the original.
Either way, the first one should've made it to the top 20 list.
This is a great list:
I would personally add, Command & Conquer: Tiberian Sun, Homeworld and these days I'd rather have Rome 2 or Attila over Shogun.
Regarding Empire at War, I recall the reviews of the time giving me the impression that the ground battles were pretty terrible. Can I assume from its entry here that they're not as bad as I thought? I've not played a decent strategic Star Wars game since Supremacy so my interest is piqued.
The ground battles arn't great, although I personally feel the more scripted engagements in the single-player are alright. Considering Supremacy/Rebellion didn't even have ground battles though, it's a step up from that.
If you liked Supremecy, you should like this. It may not be the best RTS ever as far as mechanics and design (again, re ground battles), but it's a pretty kick-ass star wars game. You get to summon in Star Destroyers and see them blast away, the expansion adds in the SSDs, you can build and use Death Stars. it's an experience, and not one to sniff at. That's why I included it, anyway.
I never would have thought about saying this 6 months ago, but Rome II has been polished up so well its better than Shogun for combat and depth. But the Shogun era is much more fun just to bask in.
It deserves a revisit.
One of my personal favorite strategy game is Lord of the rings: Battle for middle-earth 2 :P.
It's a shame someone hasn't updated Command & Conquer Generals: Zero Hour so that it can be played on Windows 8.1. It's a classic game, and deserves to be mentioned in this list IMO. I used to love playing the GLA and steamrolling over the Americans *evil laugh*! ("Thank you for the new shoes!" :-D )
Another game that I bought only four days ago is Rise Of Nations, and I'm really enjoying it. It's great fun to start a game with spearmen and slingshot warriors, and end up planning missions using fighter and bomber aircraft. And of course if you want to go really crazy, you can develop nukes too. Great scope for varied strategy and tactics.
Apart from those omissions I think this list is very interesting. I own 10 of the 20 games mentioned, so there are a few that I'll be checking out and possibly buying, especially if they're in a Steam sale. Thanks for updating the list!
When I was updating the list, I actually had a chat with Rob in regards to Rise of Nations, especially since there's the Extended Edition now. But having not played the new version, and since it's been many, many years since I played the original, I decided that I wasn't as comfortable adding it to the list as I was with the other new additions.
Of course, we'll no doubt be updating the list again at some point, and by then I might have had time to play the Extended Edition. So it could appear down the line.
Don't know how about you, but I have C&C Generals: Zero Hour on Origin and it works fine on Win 8.1.
No love for the Dominions series? For shame.
The fact that neither Victoria nor Hearts of Iron made the list, but CK2 and EUIV (EU being the worst of them..) did, makes me quite damned sad.
that said, for the most part it's a good list.
Wasnt World in conflicts multiplayer shut down?
Shouldnt that be stated in the "buyers guide"?
Where the f is Homeworld?
I'm really happy to see Starcraft 2 isn't on here. That boring trash killed the RTS genre. Blizzard is good at killing genres.
No Mount and Blade? هل حقا؟
Mount & Blade: Warband is in both our top sandbox and top RPG lists.
أتعلم؟ I also missed the strategy part in the title, my bad.
A lot of "The Best" lately.
I feel like Dawn of War 2 should be on here as well, it was different from the original but good - well, alright, I feel like the last expansion fell flat.
Other than that, perfect list.
I also feel like SupCom should be on the list twice. Just because.
SupCom really is brilliant.
I can't say I'm a huge fan of Dawn of War 2, though. It can be fun, and the progression of your squad is neat, but as a strategy game I think it's severely lacking. We're also picking the best from franchises rather than listing the franchise or listing them separately, and I think most would agree that the original is still the best.
Me, I really loved DoW2's squad level control. It made perfect sense with the context of Space Marines. Sadly, they never got terribly creative with the level or mission design, but moving from one end of the map to the other setting up kill zones and dealing with enemy units in different ways was fun enough, almost like a RTS'y X-Com (Nu-Com). No other game has quite emulated it's style and thats a shame.
This comments section is getting confusing. I would recommend simply starting a new post come 2018 instead of continuing to update this one.
Glad to see Infested Planet make the list. It’s a pretty awesome strategy game, and very different from most other RTS's. You regularly see yourself battling back and forth with the bugs on each map, losing the advantage one minute and being pushed back, then suddenly having a breakout moment as you adapt and change to the circumstances, or pull off a risky raid that takes the pressure off your flank, or even just remember an ability you had been forgetting about until now.
There’s a heavy emphasis on on-the-fly strategy, with the battles ebbing forwards and backwards as you advance, gain ground, the aliens adapt, force you back, and you desperately try not to loose too much whilst they counter-attack and frequently circumvent your previous strategies. You can gain momentum, but so can the enemy, and the game has a lot of scope for turn-arounds from dire circumstances with the right play (which applies just as much to the enemy).
All in all, I definitely recommend it, especially if you’re looking for something a little different from the standard RTS or squad level tactical game.
I'd personally put Men of War: Assault Squad 2 on this list. Sure it's rough around the edges but it has a certain charm for a WW2 RTS I haven't felt since the late 90s/early 00s.
Has no one mentioned Age of Mythology?
I've only played two of these games: Civilization V and Age of Empires. I really liked both of them, so maybe I'll have to try these other games. What's age of mythology? Is it more like civilizations, but with added mythological creatures. That sounds like a pretty interesting game. gameofwarrealtips.
I will always maintain, that Warcraft 3 is one of the best strategy games ever made, and it does deserve a place on this list. A game that's only downfall wasn't even in the gameplay, but it was let down by the devs, who left it in the mercy of hackers. A HD remake with cheat-secure official servers would put it back on the map, even after 10+ years. Also, I agree with some of the comments here about the C&C series, my vote would go to Generals, that was a lot of fun to play, both the core game and the expansion, Zero Hour.
Home World or one of the 2 Home World sequals along with Command and Conquer or one of the 16 Comand and Conquer sequals should have a right to be on the list;)
The Emissary should be on the list to , I play it for days ( not that I recommend it ) , it's available for free ( I played it on Linux )
Check it out here stratmontclanstrategies. blogspot/
I agree on Command and conquer , spent days on it.
I can't believe this list doesn't have Warcraft III.
I would make a list as well, I can respect most. See the supreme commander as the revival of total annihilation :) the old dune and Warcraft are pas their prime but the only title I am really lacki is any title in the heroes of might and magic series?
If you haven't played it I recommend A. I. War which is absolutely the best co-op strategy game I have ever played. Nothing else even comes close.
قائمة كبيرة. However, Endless Legend and Homeworld would be on my list also.
There's a few games I want to comment on:
World in Conflict - multiplayer may be shut down, but its singleplayer campaign is so good that it should probably be mentioned regardless. It's one of few strategy games that I'd point to as having good singleplayer campaigns.
Warhammer 40k: Dawn of War - I think you should make this more specific and point directly at Dark Crusade. It's easily the best version of that game.
Dawn of War 2 - is underrated. The singleplayer is only fun if you enjoy clicker-RPGs like Diablo, but multiplayer is surprisingly good. Team matches in particular are very fun and different from the norm.
Best licensed strategy game - should still be Dawn of War: Dark Crusade, but Empire at War is a great second ;)
Best strategy game campaign - where is it?
I get that CoH 2: Ardennes Assault has a nice dynamic campaign, but that's all it is: interestingly dynamic. To be blunt: CoH's mission design is terrible, its storytelling is weak, it doesn't have much variety and its presentation is poor.
There are strategy games that do try to tell a story and actually manage to present it rather well and within an interestingly varied, but structured, campaign. Think of the C&C games, StarCraft 2, World in Conflict, Battle Realms, Homeworld, etc.
Strategy games may not traditionally be the best vehicles for story, but World in Conflict outshines most story-driven shooters and Battle Realms likewise trounces most fantasy RPGs. As for StarCraft 2: that presentation, that mission design, wow.
A good test for RTS games is to think how popular or enjoyable the game would be if it had basic graphics (think 1995). In some cases (like Civilization or Starcraft) it would be just as good, in other cases (like the XCOM remake) it would make it pretty obvious that they're just a basic RNG hiding behind pretty 3D models. To call that thing a strategy game is an insult to the word "strategy". At best it involves some tactics, and (given how bad the AI is) you don't even need much of that.
Look, I LOVE Sins of a Solar Empire, I do. buuut I don't think it's better than Homeworld or Galactic Civilizations 2.
What about Warcraft?
SWEAW is definitely a good one, but I didn't like the population cap on it though - especially in space skirmishes. Still, glad it's here.
Master Of Orion not in here?
FYI the concept of a war game was concieved by H. G. Wells in his 1913 guide "Little Wars" for use with toy soldiers.
I could argue that C&C isn't one of the best strategy games, not anymore: Slow gameplay, bad AI, spam to win and so on.
I also don't get it why people feel entitled to add their own favorites to other peoples lists?
Civilization is best from this list according to me.
But I think you should also mention Lords of Midnight.
I know this is an update, but don't forget XCOM now has an expansion, Enemy Within. It's a cracker, and I would recommend people get that, rather than "just" the vanilla game.
God, I was so happy it was so good. (Do you see my avatar? DO YOU?)
I do NOT recommend war game series. Horrible quality. T-55 tanks can take out M1A2's with no issue while M1A2's can sit their and shoot and do no damage, vehicle and weapon models are just bad. Game play is closer to arcade then it is strategy.
Command and Conquer: Tiberian Sun has a special place in my heart.
I think Age of Wonders III is a great game.
There are just too many unbelievably good games out there now and with XCom2 and Warhammer on the horizon, the dilemma of what to spend precious time on is only going to get worse.
I wouldnt consider the wargame series strategy games.. more like arcade RTS. Not even close to realistic.
What about Warcraft?
wargamer is one of the worst wargames out their. Unrealistic and unfair scenarios its easy to play and beat but its far from being realistic and thats what kills it.
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The best strategy games on PC.
What is the best PC strategy game? The genre was first invented way back in 1938 when Winston Churchill looked out an aeroplane window over France and thought, "Hey, this would make a really cool videogame, whatever that is . "
Since then, there have been about a hundred million different strategy games, simulating about as many different kinds of fighting as we humans have had reasons to fight one another. From the all-encompassing broad strokes of the Civilization series to the individually rendered blades of the Total War games, and the unflinchingly realistic depictions of Europa Universalis, not to forget the far-flung fantasy tech of StarCraft – the genre is as diverse as they come.
World domination starts with knowing the latest about PC games, and where better to take your first step than the PCGamesN homepage?
But which are the absolute top strategy games on PC? Which are the best strategy games on Steam? Well, just drag a selection box over our bodies and right-click on the horizon, and we'll all be on our way to finding out.
Total War: Warhammer 2.
With Total War: Warhammer, the iconic strategy series dipped an experimental toe into fantasy. The joyous fun of dragons and magic (not to mention a popular licence) made for mass appeal and record sales, but Creative Assembly didn’t forget how to make a good strategy game. The character of Warhammer’s factions was channelled into engaging campaign mechanics that varied for the first time, encouraging replayability, and unit rosters that enabled a better Lord of the Rings battle simulator than any other game out there.
All of that is even more true in the sequel and sees CA go even bigger, making it one of the best strategy games in recent years. Again though, this ambition is tempered with craft: the new Vortex victory condition may seem like fantastical indulgence, but it serves the game by keeping the pressure up right to the end, when you would previously be cruising to an easy win. The factions are more characterful than ever, yet the vanilla-flavoured High Elves are a common sense presence amid all the bombast. So do not be fooled by the dragons and dinos - this is the best Total War has been by the old, analytical metrics, as well as the flashy new fun ones.
الحضارة السادسة.
If Civ V was the most streamlined the series had ever been, Civ VI is the most celebratory - a 25th anniversary iteration that sheds the sterility of previous entries in favour of a stirring soundtrack and brave new (cartoonish) look. It finds Firaxis remembering that the power of a 4X game lies as much in its atmosphere as its systems.
It’s testament to the attentiveness of Sid Meier and his studio, however, that they haven’t neglected those systems either. Civilization VI has exhumed several of the best additions from its predecessor’s Community Balance Patch, while pushing onwards and upwards with some offbeat new ideas – builders that expire after three turns, for instance, and cities that spread across several tiles.
Isn’t that what Civ is all about? Pushing onwards and upwards, reaching for the stars? Firaxis will surely continue to do just that, building on these strong foundations with balance patches and expansions. And players will do the same as they conceive game-changing Civ IV mods. But even the game that exists now is a classic Civ. It’s not only a wonderfully colourful introductory experience, but also an intriguing twist on some of the series’ most deeply rooted mechanics that’ll keep veterans coming back for one more turn.
Offworld Trading Company.
Offworld Trading Company (OTC) is right at the other end of the strategy spectrum from Civilization IV, though both were designed by Soren Johnson. While Civ spans the history and some of the future of humanity, chronicling the progress of mankind, OTC is all about making a fortune by exploiting our little red neighbour, Mars.
It’s an RTS without micro-management, and in which victory isn’t achieved through throwing tanks at enemies or demolishing their bases. Instead, your weapons are resources and cash, which you’ll use to manipulate the marketplace not just to simply get rich, but to completely screw over your competitors. That’s if you’ve not made a temporary alliance with one of your rivals, of course – though you might end up closing deals with one hand while holding a dagger in the other.
You might not expect an economic strategy game to be very aggressive, but OTC encourages you to be just as hostile as a warmonger. When you’re eyeing up the menus and planning what to build next, what to sell, if it’s time to start a hostile takeover of another company, it’s easily as thrilling as when you’re sending infantry across artillery-pummelled fields or launching sneak air attacks against an enemy stronghold in Company of Heroes or StarCraft II.
And remember Baba Yetu? Probably the greatest piece of music composed for a videogame? Well its composer, Christopher Tin, created the soundtrack for OTC. And yes, it’s really good.
Stellaris, Paradox’s 4X grand strategy hybrid, makes space surprising again thanks to event chains that are, at first, evocative of Crusader Kings II, but end up going much further. Expect mutant uprisings, robotic rebellions, and the discovery of alien texts that make your citizens question their place in the galaxy.
It’s not just a 4X game; it’s a galactic roleplaying game and empire sim, bestowing a vast array of options upon players, allowing them to create unique, eccentric space-faring species. You can play as a fundamentalist society built on the backs of slaves, or hyper-intelligent lizards that rely on robots whether they are fighting or farming. The robust species creator and multitude of meaningful decisions mean that you can create almost any aliens you can imagine.
And underpinning all of that is the game’s focus on exploration. While most space 4X games stick with one method of interstellar travel, Stellaris gives you three to choose from, each with their own strengths and counters. In one game, the galaxy might be a network of hyperlanes, but in the next, you might find yourself building wormhole stations and blinking across the galaxy.
Stellaris multiplayer isn’t to be overlooked either, transforming decent human beings into Machiavellian alien tyrants at the drop of a hat.
Ashes of the Singularity.
Ashes of the Singularity wears its Supreme Commander (seen elsewhere on this list) and Total Annihilation influences on its sleeve. It comes complete with a camera view that can zoom all the way out – to the point where you’re ordering micro machines around a grid – before zipping all way in, so that you’re so close to the action you can almost feel the grinding of a Hades aircraft’s gears. The UI is missing a strategic zoom, but hitting space brings up a strategic map overview, which does the same job and doesn’t take too much getting used to.
Ashes also operates a familiar streaming economy to Supreme Commander, whereby you build extractors to obtain resources from the land. But it strays from that game’s escalating tier system, instead at times echoing Company of Heroes in the way it requires you to continually hunt down resource points. Metal and radioactives are the game’s primary resources, and regions will typically house one or the other, whereas Turinium and Quanta make up the rest – the former used to boost intelligence and achieve critical mass, the latter needed to boost unit output – thus much of your strategy hinges on your ability to manage all resources simultaneously.
Large-scale armies, of course, make for large-scale battles, which is where Ashes of the Singularity shines. Air units provide radar and visual coverage, and can bomb targets. Whereas ground units are comprised of anything from small frigates, around 50m in length, to humongous, kilometer-long Dreadnoughts. These are your best form of offence as, besides their size, they employ a veterancy feature that lets them gain experience with each passing battle. And best of all, they can be grouped together into meta units, intelligently working and moving as one.
XCOM 2 is one of the all time greats of the tactics genre. سابقا. It takes the best bits from the series so far – the savage struggle, the ragtag group of heroes, the devious aliens, the tight tactical battles – and throws improvement after improvement on top.
Once again, you’re sending up to six soldiers into the breach, but this time as a group of struggling survivors fighting against a tyrannical alien regime. It’s all guerilla tactics, covert missions, and dissidence. You need to learn to make sacrifices, leaving men and women behind so you can save the rest, and you need to learn to swallow loss and failure.
The battles are challenging and varied, full of horrific adversaries with tricky, surprising abilities, but the biggest changes are found at the strategic layer. You’ll travel all over the world, setting up cells, infiltrating black sites, hunting for more resources so you can field more powerful weapons and tools – it’s compelling, rather than an afterthought.
And XCOM 2 mods are already great. You can download a corgi gun. A corgi gun.
هل تريد المزيد؟ Here's our XCOM 2 review.
الحرب الإجمالية: شوغون 2.
Total War's second trip to Japan, the sequel to the very first Total War, is the greatest game in the series. Yes, better than the beloved original Rome or the ambitious and very pretty Attila. It’s a more thoughtful and scaled back Total War, in contrast to its massive, very flawed predecessor, Empire.
Lessons had obviously been learned from the more focused Napoleon: Total War. Shogun II’s map is diverse and full of interesting tactical problems due to the prevalence of mountains, but it’s also small, by Total War standards, and more manageable. This is very, very good, because it means one important thing: more battles!
Total War: Shogun II is undoubtedly the prettiest game in the series to boot. Its newer siblings might be younger and firmer, but Shogun’s got a style they could only dream about, where battles are peppered with floating cherry blossoms and individual warriors duke it out in tense duels.
There's a lot to recommend beyond the base game, too. Check our guides to the best Shogun II mods, Shogun II DLC, and Shogun II user-created maps. The excellent Fall of the Samurai expansion is also a must, particularly if you want to see gunpowder warfare done right, or at least better than in Empire.
Homeworld: Deserts of Kharak.
With Homeworld: Deserts of Kharak, Blackbird Interactive have done the seemingly impossible: transpose the elegant, minimalist space wars of the original Homeworld games to a single planet. Somehow it works. Really well.
It’s a journey, across a never-ending desert, on a mission to save a civilisation. Each battle is connected to the last as well as the ones yet to be played. Every unit that survives will live to fight another day in another mission in a persistent war for survival.
Kharak itself, despite just being one giant desert, is a fantastic planet-sized battlefield. The addition of terrain and elevation replicates the three-dimensional battles of the previous games, with the sand dunes providing cover, hiding spots, and high ground from where you can unleash devastating attacks.
Like its predecessors, Deserts of Kharak is also blessed with some of the best art design you could hope to find in an RTS, accompanied by incredible sound design, and a genuinely interesting narrative.
المدن: سكايلينس.
Not since SimCity 4 has there been a city-builder of such great quality. Colossal Order had made a name for itself through the Cities in Motion series, which simulated city transport networks, but skylines is much more ambitious – a full-featured, highly moddable city management game. And what a game. Huge, in size and scope, detailed and logical, Cities: Skylines manages to almost make us forget about 2018's disappointing SimCity.
On the day it launched, it was already an impressive game, but with time it's proven to be something even better: a playground for modders. In stark comparison with EA's attitude towards SimCity, Colossal Order smartly opened their game up to the masses, allowing modders to fiddle with all manner of things, from in-game buildings and roads to entirely new assets and tools.
The base game should keep most avid city planners happy, but Skylines' expansions are more than worth a look as well. They expand the commercial aspect of your cities, adding in a whole lot of leisure, as well as a game-changing day and night cycle. More than just an aesthetic touch, it gives you much finer control over your city, letting you plan city services like garbage disposal, public transport, and police patrols around the time of day. For instance, the roads are quieter late at night, making it easier for the garbage trucks to make their stops.
With the diligent modding community still very much active, Skylines promises to only get bigger. Take a look at our list of the best Cities: Skylines mods.
Endless Legend.
Whenever Endless Legend comes up in conversation, it's hard not to gush about it, which is what we're about to do here. It easily earned itself a place as one of the best games of 2018.
It’s a 4X game that blends fantasy and science fiction seamlessly, throwing stranded spacemen against magical dragon people in absolutely the most striking hex-based world. Diverse, gorgeous, it looks almost tangible, like you could reach out and pick up one of the elaborate cities and cradle it in your hands. "Don't worry, citizens. We won't let the horrible man-eating insects devour you and your families."
What makes it most notable are the fascinating factions that vie for dominance over the pretty but slightly apocalyptic world, each blessed with unique and interesting mechanics that set them apart and inform how they're played. You’ve got the horrible aforementioned flesh-eating insect race, the Necrophage, for instance, who are so foul they can’t make alliances with other factions, forcing them to always be the opposition. And there’s the bizarre Cultists, a faction of peculiar zealots that can only construct one city, and must rely on swallowing up other factions if they want to expand.
It loses steam a bit when it gets to the end game, but remains fun and the journey to that point is rich in interesting strategic and tactical decisions. Surprisingly, it’s also blessed with a strong narrative that lends the game a tangible sense of place. Every faction has a unique set of story quests that will inform a lot of your decisions without backing you into a corner, and there's an abundance of side-quests and stories that makes it feel like you're managing a world where a roleplaying adventure is taking place.
الصليبي الملوك الثاني.
Crusader Kings II is a murderous bastard of a grand-strategy game. You play a medieval ruler trying to gain more power, influence, and territory in a historically authentic medieval Europe. It's a game of intrigue, war, politics, and religion, played out on a stunning, detailed map of the known world and in countless, complex menus. Really, though, it's about people: your dynasty, your vassals, your lovers, enemies, and family members.
It’s this personal element that makes Crusader Kings II so compelling. You're in charge of a family, not an abstract nation. You will marry and have kids, you’ll die, and then your heir will take over and the whole thing begins again. In between all this, you can use intrigue or brute force to increase your holdings, but the key is that you develop a real personal connection with your characters, your avatar. You will mourn their death and you’ll cheer their every triumph.
You'll want to make a lot of friends, and then betray them all, the fools.
Usurp thrones, create politically advantageous marriages, murder your wife, and if it all gets too much for you, there's always the occasional jousting tournament or day of hunting to keep you in good spirits. As long as they don't kill you.
Warhammer 40,000: Dawn of War.
Playing Dawn of War now is fascinating. In many ways, it feels like a very traditional RTS, with lots of base building, turtling, and resource management. But it’s also a precursor to the likes of Company of Heroes. We see Relic starting to experiment with morale, cover, squads, and drastically different factions.
There's an intensity underpinning the whole game. It’s all about pushing forward, then capturing and holding territory. And all the time, resources become more fleeting, as generators and the like decay. But the war machine constantly needs to be fed.
Expansions fleshed the game out, introducing more factions built around unique mechanics. There’s the sneaky Eldar, waaargh-hungry Orks, the massive Imperial Guard – each faction offeres different ways to play the game. By the end there are nine in total.
Dawn of War II ended up changing just about everything, making battles smaller and focusing on tactics over strategy. It was still great, but the move away from the traditions of the genre made it lose some of its magic.
StarCraft II.
StarCraft II is a sci-fi strategy game about armoured cowboys versus xenomorphic aliens and space elves. It’s a classic base-building RTS where you gather resources, build armies, and kill your enemy before they kill you with quick decisions and even quicker mouse clicks.
Multiplayer is a huge part of Starcraft II. Your enemies will be human; they will be able to click faster than you, issue orders quicker than you. You will probably lose a lot, but you will get better the more you play, and there is a small but dedicated competitive player-base to compete against at the esports level.
The single-player is also interesting - Blizzard have combined frantic action with an RPG-like backdrop as you follow the exploits of Terran mercenary Jim Raynor. You will fight through a series of missions, many of which will have unique objectives – like trying to harvest resources on a map that periodically fills up with lava, or defending against waves upon waves of Zerg for a set period of time. In between missions you’ll explore an RPG-ish hub, where you can talk to people, research new techs, and decide where your next destination will be. Story is hard to do in RTS, and many resign themselves to cutscenes or in-mission dialogue, but StarCraft II actually makes you interact with the world outside combat, and so it’s a more interactive story.
2018 saw the game conclude with the launch of Legacy of the Void, one of our best games of 2018, so if you want the whole experience, you'll be wanting to get all three entries in the series.
Company of Heroes 2: Ardennes Assault.
Company of Heroes 2 was great but it didn't quite match the magic of its predecessor. Then Ardennes Assault came along. The US forces and German Oberkommando are fighting over control of the Ardennes, in a campaign inspired by The Battle of the Bulge. What sets it apart from both Company of Heroes and the sequel is the non-linear campaign that plays out across a strategic meta map. The Germans are dynamic, being reinforced by retreating forces, changing the challenges posed by both story missions and the dynamic skirmishes.
A single battle can be replayed many times with each fight offering new obstacles.
While the campaign is only played from the American point of view, the US forces are split into three companies, all with unique specialties covering air, support, and mechanised roles. These companies all have special officer abilities and upgrade trees, and any can be used to tackle a mission. Even if you focus on one, the other two will still be on the map, and can provide assistance by blocking the enemy retreat out of a captured province.
This is the first time the battles in Company of Heroes have had real weight. Previously, winning was all that mattered. Finish the mission and you move on to the next one, starting fresh. Ardennes Assault is a persistent campaign, though, and losses in battle can bring down a company's veterancy and manpower. There's even a risk of it being wiped out entirely, leaving the other two companies to face the Germans alone.
Sins of a Solar Empire: Rebellion.
Sins of a Solar Empire cares more about action and titanic battles than most empire-building games do. Sure, you have planets you can colonise, industry and trade you can develop, but when it comes down to it, there’s always groups of ships throwing bullets, lasers, and missiles at each other in the never-ending struggle for dominance.
It’s challenging even against the AI. There are three races, each with their own identity, ships, and technology. There are always neutral forces that will make early expansion slow, and there’s even a ‘Pirate’ faction that you can bribe to attack your neighbour, which always seems like a great idea until they’re paid even more money to attack you instead. There is a pretty involved diplomacy element as well, beyond the usual trade agreements and non-aggression pacts. Other factions can give you missions, like passing them resources or attacking another player, and you can do the same to them.
There’s a lot of movement in a typical Sins game: your scouts will be zipping from planet to planet in search for new worlds to exploit. Your trade fleets will be moving goods from place to place, keeping the wheels of economy turning, and your mighty battle fleets will be darting from one crisis to the next, because if it’s not pirates at your door then it’s another faction coming to claim what’s yours.
There’s no single-player campaign per se: you simply play an infinite number of skirmish battles against the AI using a wide range of map set-ups, each with it’s own quirks and strategy. You can also create your own using the impressive map-making tools, and of course you can take the game online and play against real people.
القائد الأعلى.
Supreme Commander was the game that broke PCs, such were the demands it placed on processors. This future war robo-RTS simplifies resource management and focuses more on creating the perfect war machine. You start off with a single irreplaceable command unit, and from there you build factories that will churn out units to wage war on your enemies.
It’s the sheer scale that does it – years later, Supreme Commander doesn’t so much break PCs anymore as it breaks minds. A player’s army can potentially reach up to 1,000 units separated out into land, sea, and air. You have to orchestrate a careful ballet of production, movement and attack, grinding down your opponent while keeping your command unit safe, and your factories powered and supplied so that they can create more machines of death. It’s brilliant and mind-boggling.
This was one of the few games to officially support dual monitors, which means you can have a zoomable map up on the second screen. It’s a godsend, as it allows you to keep an eye on the big picture a lot easier. Few games are blessed with the same scale as Supreme Commander, and when you take the war online that’s where the real challenge begins. Titles like StarCraft demand quick thinking and quicker reactions, but they only deal with a couple of dozen units at most. Supreme Commander demands all of that, and deals in the thousands.
That's it, the best PC strategy games out there. But we almost certainly missed some of your favourites, so let us know in the comments.
الحضارة السادسة.
الصليبي الملوك الثاني.
Starcraft 2: Wings of Liberty.
Warhammer 40K: Dawn of War.
Total War: Shogun II.
Company of Heroes 2 - Ardennes Assault.
Sins of a Solar Empire: Rebellion.
القائد الأعلى.
Homeworld: Deserts of Kharak.
Endless Legend.
Offworld Trading Company.
Ashes of the Singularity.
المدن: سكايلينس.
Command and Conquer helped create the modern strategy game, I would say that makes the game relevant, and should have a spot on this list.
I think the list is more "What is the most fun right now.", they say "Here are the 15 best strategy games that I think you should all play right now." I love command and conquer but I don't think it has aged as well as some other titles.
Nothing wrong with lists of the most important titles, I just don't think this is that kind of list.
He is right, you know. The title of the article says "The best strategy games on PC" so i think C&C quialifies. Certainly not all of them are great and some have dated gfx and gameplay but the one i would definitely put on this list, and the best in the series, is C&C 3. Great gfx, gameplay, 3 playable factions, awesome superweapons and ALIENS that invade teh Earth. What more could you want in a sci-fi RTS?
Nope Dune brought it to life but the real player in land based rts was total anhilation, wich set a milestone wich games based on till this day.
There were these games called Dune 2 and Warcraft, young fella. But keep spewing garbage, it's what you do best.
Although, Dune came before C&C.
No love at all for any Commander and Conquer games makes me sad. but I can understand why. It is a series that hasn't really been relevant since Red Alert 2, and some would say Tiberian Sun was the last great C&C. Also some might say that the strategy is thinly veiled as you can just churn out masses of units and steam-roll the enemy for the most part. Lacks the nuance of Starcraft.
Joe tried to add a C&C game. Can't remember which, I think it may have been Red Alert 2. Or maybe it was whatever was the most recent. I vetoed it for the reasons you list, and because we already had RTS games well-represented here.
I loved C&C when the series was young, but it just failed to grow. It loved its own campiness too much, the designs got more and more over the top, and yeah, that core game didn't really get more interesting. SupCom ate its lunch from the visual spectacle standpoint, and it really wasn't a good enough RTS to stand alongside any of its contemporaries.
i been playing rts games for a long time to not have WC3+exp nor ANY command and conquer games is a massive slight to rts hell they didnt eve mention dune between dune and c&c thats the heart of rts. now to be fair the last goood c&c game was c&c 3 tibrium wars as much as i love geerals i still have to say c&c 3 was my fav but its such a hard choice i was i could say there where both the best.
No love for Homeworld(s), GalCiv or Masters of Orion?
Homeworld redefined RTS for 3D space and the GalCiv games are solid, worthy 4X.
Haven't played a MoO since MoO 3 though. That was dense as **** to get into…
For me, the series peaked at C&C: Generals. They moved away from the kitsch videos (which I did love in the original games but the sheen wore off when they started spending so much on producing B-movie cutscenes) and simply created a fun, explosive RTS.
I'm hoping the C&C Victory Studios are working on taps into the Generals style of game.
Satiellite Riegn sould be in here.
Does Armello count? لا؟ I'm terrible at this, as I have been with every other list.
I'm not so good at strategy, really. Glad those games exist though as it can be a joy to watch someone play them, and sometimes you have to have a mind like steel tacks to outwit the AI or whomever you're playing against. And when such a person is a good winner/loser on top of that? Well, you're probably looking at quite the admirable human being.
I never could get anywhere beyond the likes of Shining Force, FEDA, and Vandal Hearts. Or was it Vagrant Story? I always get those two confused. No, pretty sure it was Vandal Hearts. Terrible at Disgaea, though, but I find it so engaging as I'm fond of NIS's sense of humour. The only developer to have made a visual novel that I not only completed, but played more than once.
If you've not heard of it, look up Disgaea Infinite. It's a PSP game, but you people seem too civilised to go for all that 'console peasant' brainrot. أمر طيب لك!
Ah, Shining Force. It had an armadillo in steampunk powered armour. Unforgettable. We need a Shining Force remake that's actually good, so I can vote that in for one of these articles. Though it might not end up on PC, so I'd probably fail at the whole concept of these lists all over again.
It's almost like someone seen me talk about this.
We aim to please.
I can jibe with this list.
Personally I'd remove World in Conflict and replace it with Dawn of War 2. Because for me, WiC is better covered by Airland Battle if we're talking cold-war RTS, and DoW2 is probably the RTS I've played most of over the years. Probably the first RTS to REALLY suck me into playing online.
With regards to Supreme Commander, it still has an active community given that Forged Alliance Forever dropped a few months ago. Probably more active than SupCom 2. And all in all, it's still conducive to some epic large scale battles. I'd recommned Gyle's casts if you want to check it out:
i must say that even though this is an "old post"
there is 1 game i miss on the list..
one of the very first RTS games, along with C&C that defined RTS games.
even though games like Dune 1 came back in 1992.
i would trade WiC for total anihilation or the original C&C :D.
but thats just me.. im old enough to remember the good old games.
to bad the newer computers are to "heavy" to play the old classics.
I miss Stronghold: Crusader from this list :( With it's HD remake it's playable and Crusader 2 is about to release in 3 weeks time. It's meant to stay true to the original.
Either way, the first one should've made it to the top 20 list.
This is a great list:
I would personally add, Command & Conquer: Tiberian Sun, Homeworld and these days I'd rather have Rome 2 or Attila over Shogun.
Regarding Empire at War, I recall the reviews of the time giving me the impression that the ground battles were pretty terrible. Can I assume from its entry here that they're not as bad as I thought? I've not played a decent strategic Star Wars game since Supremacy so my interest is piqued.
The ground battles arn't great, although I personally feel the more scripted engagements in the single-player are alright. Considering Supremacy/Rebellion didn't even have ground battles though, it's a step up from that.
If you liked Supremecy, you should like this. It may not be the best RTS ever as far as mechanics and design (again, re ground battles), but it's a pretty kick-ass star wars game. You get to summon in Star Destroyers and see them blast away, the expansion adds in the SSDs, you can build and use Death Stars. it's an experience, and not one to sniff at. That's why I included it, anyway.
I never would have thought about saying this 6 months ago, but Rome II has been polished up so well its better than Shogun for combat and depth. But the Shogun era is much more fun just to bask in.
It deserves a revisit.
One of my personal favorite strategy game is Lord of the rings: Battle for middle-earth 2 :P.
It's a shame someone hasn't updated Command & Conquer Generals: Zero Hour so that it can be played on Windows 8.1. It's a classic game, and deserves to be mentioned in this list IMO. I used to love playing the GLA and steamrolling over the Americans *evil laugh*! ("Thank you for the new shoes!" :-D )
Another game that I bought only four days ago is Rise Of Nations, and I'm really enjoying it. It's great fun to start a game with spearmen and slingshot warriors, and end up planning missions using fighter and bomber aircraft. And of course if you want to go really crazy, you can develop nukes too. Great scope for varied strategy and tactics.
Apart from those omissions I think this list is very interesting. I own 10 of the 20 games mentioned, so there are a few that I'll be checking out and possibly buying, especially if they're in a Steam sale. Thanks for updating the list!
When I was updating the list, I actually had a chat with Rob in regards to Rise of Nations, especially since there's the Extended Edition now. But having not played the new version, and since it's been many, many years since I played the original, I decided that I wasn't as comfortable adding it to the list as I was with the other new additions.
Of course, we'll no doubt be updating the list again at some point, and by then I might have had time to play the Extended Edition. So it could appear down the line.
Don't know how about you, but I have C&C Generals: Zero Hour on Origin and it works fine on Win 8.1.
No love for the Dominions series? For shame.
The fact that neither Victoria nor Hearts of Iron made the list, but CK2 and EUIV (EU being the worst of them..) did, makes me quite damned sad.
that said, for the most part it's a good list.
Wasnt World in conflicts multiplayer shut down?
Shouldnt that be stated in the "buyers guide"?
Where the f is Homeworld?
I'm really happy to see Starcraft 2 isn't on here. That boring trash killed the RTS genre. Blizzard is good at killing genres.
No Mount and Blade? هل حقا؟
Mount & Blade: Warband is in both our top sandbox and top RPG lists.
أتعلم؟ I also missed the strategy part in the title, my bad.
A lot of "The Best" lately.
I feel like Dawn of War 2 should be on here as well, it was different from the original but good - well, alright, I feel like the last expansion fell flat.
Other than that, perfect list.
I also feel like SupCom should be on the list twice. Just because.
SupCom really is brilliant.
I can't say I'm a huge fan of Dawn of War 2, though. It can be fun, and the progression of your squad is neat, but as a strategy game I think it's severely lacking. We're also picking the best from franchises rather than listing the franchise or listing them separately, and I think most would agree that the original is still the best.
Me, I really loved DoW2's squad level control. It made perfect sense with the context of Space Marines. Sadly, they never got terribly creative with the level or mission design, but moving from one end of the map to the other setting up kill zones and dealing with enemy units in different ways was fun enough, almost like a RTS'y X-Com (Nu-Com). No other game has quite emulated it's style and thats a shame.
This comments section is getting confusing. I would recommend simply starting a new post come 2018 instead of continuing to update this one.
Glad to see Infested Planet make the list. It’s a pretty awesome strategy game, and very different from most other RTS's. You regularly see yourself battling back and forth with the bugs on each map, losing the advantage one minute and being pushed back, then suddenly having a breakout moment as you adapt and change to the circumstances, or pull off a risky raid that takes the pressure off your flank, or even just remember an ability you had been forgetting about until now.
There’s a heavy emphasis on on-the-fly strategy, with the battles ebbing forwards and backwards as you advance, gain ground, the aliens adapt, force you back, and you desperately try not to loose too much whilst they counter-attack and frequently circumvent your previous strategies. You can gain momentum, but so can the enemy, and the game has a lot of scope for turn-arounds from dire circumstances with the right play (which applies just as much to the enemy).
All in all, I definitely recommend it, especially if you’re looking for something a little different from the standard RTS or squad level tactical game.
I'd personally put Men of War: Assault Squad 2 on this list. Sure it's rough around the edges but it has a certain charm for a WW2 RTS I haven't felt since the late 90s/early 00s.
Has no one mentioned Age of Mythology?
I've only played two of these games: Civilization V and Age of Empires. I really liked both of them, so maybe I'll have to try these other games. What's age of mythology? Is it more like civilizations, but with added mythological creatures. That sounds like a pretty interesting game. gameofwarrealtips.
I will always maintain, that Warcraft 3 is one of the best strategy games ever made, and it does deserve a place on this list. A game that's only downfall wasn't even in the gameplay, but it was let down by the devs, who left it in the mercy of hackers. A HD remake with cheat-secure official servers would put it back on the map, even after 10+ years. Also, I agree with some of the comments here about the C&C series, my vote would go to Generals, that was a lot of fun to play, both the core game and the expansion, Zero Hour.
Home World or one of the 2 Home World sequals along with Command and Conquer or one of the 16 Comand and Conquer sequals should have a right to be on the list;)
The Emissary should be on the list to , I play it for days ( not that I recommend it ) , it's available for free ( I played it on Linux )
Check it out here stratmontclanstrategies. blogspot/
I agree on Command and conquer , spent days on it.
I can't believe this list doesn't have Warcraft III.
I would make a list as well, I can respect most. See the supreme commander as the revival of total annihilation :) the old dune and Warcraft are pas their prime but the only title I am really lacki is any title in the heroes of might and magic series?
If you haven't played it I recommend A. I. War which is absolutely the best co-op strategy game I have ever played. Nothing else even comes close.
قائمة كبيرة. However, Endless Legend and Homeworld would be on my list also.
There's a few games I want to comment on:
World in Conflict - multiplayer may be shut down, but its singleplayer campaign is so good that it should probably be mentioned regardless. It's one of few strategy games that I'd point to as having good singleplayer campaigns.
Warhammer 40k: Dawn of War - I think you should make this more specific and point directly at Dark Crusade. It's easily the best version of that game.
Dawn of War 2 - is underrated. The singleplayer is only fun if you enjoy clicker-RPGs like Diablo, but multiplayer is surprisingly good. Team matches in particular are very fun and different from the norm.
Best licensed strategy game - should still be Dawn of War: Dark Crusade, but Empire at War is a great second ;)
Best strategy game campaign - where is it?
I get that CoH 2: Ardennes Assault has a nice dynamic campaign, but that's all it is: interestingly dynamic. To be blunt: CoH's mission design is terrible, its storytelling is weak, it doesn't have much variety and its presentation is poor.
There are strategy games that do try to tell a story and actually manage to present it rather well and within an interestingly varied, but structured, campaign. Think of the C&C games, StarCraft 2, World in Conflict, Battle Realms, Homeworld, etc.
Strategy games may not traditionally be the best vehicles for story, but World in Conflict outshines most story-driven shooters and Battle Realms likewise trounces most fantasy RPGs. As for StarCraft 2: that presentation, that mission design, wow.
A good test for RTS games is to think how popular or enjoyable the game would be if it had basic graphics (think 1995). In some cases (like Civilization or Starcraft) it would be just as good, in other cases (like the XCOM remake) it would make it pretty obvious that they're just a basic RNG hiding behind pretty 3D models. To call that thing a strategy game is an insult to the word "strategy". At best it involves some tactics, and (given how bad the AI is) you don't even need much of that.
Look, I LOVE Sins of a Solar Empire, I do. buuut I don't think it's better than Homeworld or Galactic Civilizations 2.
What about Warcraft?
SWEAW is definitely a good one, but I didn't like the population cap on it though - especially in space skirmishes. Still, glad it's here.
Master Of Orion not in here?
FYI the concept of a war game was concieved by H. G. Wells in his 1913 guide "Little Wars" for use with toy soldiers.
I could argue that C&C isn't one of the best strategy games, not anymore: Slow gameplay, bad AI, spam to win and so on.
I also don't get it why people feel entitled to add their own favorites to other peoples lists?
Civilization is best from this list according to me.
But I think you should also mention Lords of Midnight.
I know this is an update, but don't forget XCOM now has an expansion, Enemy Within. It's a cracker, and I would recommend people get that, rather than "just" the vanilla game.
God, I was so happy it was so good. (Do you see my avatar? DO YOU?)
I do NOT recommend war game series. Horrible quality. T-55 tanks can take out M1A2's with no issue while M1A2's can sit their and shoot and do no damage, vehicle and weapon models are just bad. Game play is closer to arcade then it is strategy.
Command and Conquer: Tiberian Sun has a special place in my heart.
I think Age of Wonders III is a great game.
There are just too many unbelievably good games out there now and with XCom2 and Warhammer on the horizon, the dilemma of what to spend precious time on is only going to get worse.
I wouldnt consider the wargame series strategy games.. more like arcade RTS. Not even close to realistic.
What about Warcraft?
wargamer is one of the worst wargames out their. Unrealistic and unfair scenarios its easy to play and beat but its far from being realistic and thats what kills it.
4 reviewers answered 7 questions.
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